<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Shooter Game Tutorial]]></provider_name><provider_url><![CDATA[http://shootertutorial.com]]></provider_url><author_name><![CDATA[andrzejkoloska]]></author_name><author_url><![CDATA[https://shootertutorial.com/author/andrzejkoloska/]]></author_url><title><![CDATA[Tip: how to move assets from examples / different&nbsp;projects]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a title="Tip: how to move assets from examples / different projects" href="http://shootertutorial.com/2015/06/03/tip-how-to-move-assets-from-examples-different-projects/"><img class="alignnone wp-image-187 size-large" src="https://shootertutorial.files.wordpress.com/2015/06/shooterexample.jpg?w=1024&#038;h=409" alt="shooterexample"   /></a></p>
<p>Unreal Engine 4 comes with lots of examples which can be used commercially if you are using Unreal Engine 4. I will show you the most simplest way to migrate / copy assets from different projects.</p>
<p>As example I will use Shooter Game because it will be needed later. Shooter Game can be found in Learn tab. Please download it and run the project.</p>
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<p>Inside Content Browser you can select asset and chose Show In Explorer. Basically every asset in UE4 is a binary file that can be copied to other projects without a problem. You can copy whole folders as well.</p>
<p><a href="https://shootertutorial.files.wordpress.com/2015/06/showinexplorer.jpg" target="_blank"><img class="alignnone wp-image-193 size-medium" src="https://shootertutorial.files.wordpress.com/2015/06/showinexplorer.jpg?w=300&#038;h=228" alt="ShowInExplorer" width="300" height="228" /></a></p>
<p>Then just copy the asset to your project Content folder. I&#8217;m copying Characters and Animations folders directly to my Content folder. Thanks to that I don&#8217;t need to open every asset (material, static mesh etc) to change assets directories.</p>
<p><a href="https://shootertutorial.files.wordpress.com/2015/06/copying.jpg" target="_blank"><img class="alignnone wp-image-195 size-medium" src="https://shootertutorial.files.wordpress.com/2015/06/copying.jpg?w=300&#038;h=125" alt="copying" width="300" height="125" /></a></p>
<p>Basically materials have links to textures, static meshes have links to materials and so on. They have hard-coded link starting from \Content\ folder. If you are copying whole folders &#8211; links will work but if you are copying single asset to different folder you will need to open this asset and change links.</p>
<p>If you copied something to your project you need to restart editor to load new assets.</p>
<p>Epic gave us a lot of examples with free assets. You should use them when prototyping!</p>
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