<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[The Dish]]></provider_name><provider_url><![CDATA[http://dish.andrewsullivan.com]]></provider_url><author_name><![CDATA[Andrew Sullivan]]></author_name><author_url><![CDATA[https://dish.andrewsullivan.com/author/sullydish/]]></author_url><title><![CDATA[War Games]]></title><type><![CDATA[link]]></type><html><![CDATA[
<p><img alt="Warcraft_III" class="asset  asset-image at-xid-6a00d83451c45669e20167665a026a970b" src="https://sullydish.files.wordpress.com/2012/05/6a00d83451c45669e20167665a026a970b-550wi.png" style="width: 515px;" title="Warcraft_III" /></p>
<p>Last month, Amir Mizroch&#0160;<a href="http://www.wired.com/dangerroom/2012/04/israel-rocket-warcraft/all/1" target="_self">profiled</a> Idan Yahya, an Israeli soldier who honed his skills of shooting down missiles by playing the computer game Warcraft III. Kelsey D. Atherton <a href="http://kelseydatherton.wordpress.com/2012/04/09/todays-games-and-tomorrows-wars/" target="_self">sees</a> the future of war:</p>
<blockquote>
<p>In Warcraft III, the player commands an army of AIs, mostly designed for combat, and maneuvers them while protecting his base and attempting to destroy his opponents base.&#0160; Games can involve upwards of 90 combatants per player, span large battlefields, feature fog of war, and frequently contain hostile, unaffiliated fighters that provide an additional difficulty.&#0160; It’s a radically different thought process than most games, with their focus on guiding a single character, allow.&#0160; The intensity of playing [real-time strategy games like Warcraft] can be likened to operating at the speed of the pilots fighting Midway while making the decisions of the Admirals directing it.&#0160; Except, of course, that in a game there are no lives on the line.&#0160;Or at least, that was the case.&#0160; What the profile of Idan Yahya demonstrates, and what&#0160;<a href="http://www.wired.com/wired/archive/4.03/robots_pr.html">other writing about UAV pilots</a>&#0160;hint at, is that we are now approaching an era where that kind of fast-paced thinking directing multiple AIs is part of war.</p>
</blockquote>
<p>(Warcraft III screenshot&#0160;<a href="http://us.blizzard.com/en-us/games/war3/" target="_self">from</a> Blizzard)</p>
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