<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[The Dish]]></provider_name><provider_url><![CDATA[http://dish.andrewsullivan.com]]></provider_url><author_name><![CDATA[Andrew Sullivan]]></author_name><author_url><![CDATA[https://dish.andrewsullivan.com/author/sullydish/]]></author_url><title><![CDATA[From Slackers To&nbsp;Surgeons]]></title><type><![CDATA[link]]></type><html><![CDATA[
<p>A new study <a href="http://arstechnica.com/science/2012/11/gamers-prove-equal-to-surgeons-in-operating-robotic-surgery-tools/" target="_self">suggests</a> that playing video games might be helpful to the next generation of surgeons, who frequently use minimally invasive tools:</p>
<blockquote>
<p>A group of physicians studying at&#0160;<a href="http://www.utmb.edu/">UTMB</a>—a  world leader in robotic surgery—was put up against US high school and  college students in a series of robotic surgery simulation tests. The  study measured participants on 20 different skills, including how steady  their grasping abilities were when performing surgical tasks such as  passing a needle or lifting surgical instruments. There were 32  different teaching steps required to operate the robotic surgery  simulator—a training tool with dual hand-operated controllers. Real-time  surgical movements are displayed on its video monitor.</p>
<p>The surgical skills of the high school students (who played video  games an average of two hours a day) and the college students (some of  whom spent four hours a day gaming) were found to be equal to the UTMB  physicians—and in some cases, even exceeded the skills of the residents.  The UTMB physicians were able to save face when the same test groups  were asked to perform non-robot-assisted laparoscopic surgery, the  physicians unsurprisingly coming out on top.</p>
</blockquote>
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