<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Brice André]]></provider_name><provider_url><![CDATA[https://andrebrice.wordpress.com]]></provider_url><author_name><![CDATA[andrebrice]]></author_name><author_url><![CDATA[https://andrebrice.wordpress.com/author/andrebrice/]]></author_url><title><![CDATA[M]]></title><type><![CDATA[link]]></type><html><![CDATA[<h3>M is a card game developped as a school project during our first week at ENJMIN.</h3>
<h3><!--more--></h3>
<p>The idea was to take inspiration from the audio material we were given :</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/dud4D6PeHqQ?version=3&#038;rel=1&#038;fs=1&#038;autohide=2&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></span></p>
<p>Literally, &laquo;&nbsp;variations for a door and a sigh&nbsp;&raquo;. This is technically one of the first examples of sampling music. The composer, Pierre Henry, was a concrete music artist. Music taking its sounds and melodies from tangible objects and their interactions with the world.</p>
<p>Here&rsquo;s the list of words that came out of the brainstorming session we had :</p>
<ul>
<li>Angoissant (Eerie)</li>
<li>Vieux Manoir (Old Mansion)</li>
<li>Fantomatique (Ghostly)</li>
<li>Perdu (Lost)</li>
<li>Cassoulet (french dish containing beans) : <em>this one was not used in the final project</em></li>
</ul>
<p><img data-attachment-id="1020" data-permalink="https://andrebrice.wordpress.com/2015/03/10/encarcem/icon-3/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/icon4.png" data-orig-size="800,348" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="icon" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=800" class="alignnone  wp-image-1020" src="https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=175&#038;h=76" alt="icon" width="175" height="76" srcset="https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=175&amp;h=76 175w, https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=350&amp;h=152 350w, https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=150&amp;h=65 150w, https://andrebrice.files.wordpress.com/2017/03/icon4.png?w=300&amp;h=131 300w" sizes="(max-width: 175px) 100vw, 175px" /></p>
<p>M is a card game where all the players are locked in a room-shifting mansion. Alone is the dark, they will have to learn the layout of the house and find the keys that will free them out of here.</p>
<p><img data-attachment-id="1015" data-permalink="https://andrebrice.wordpress.com/2015/03/10/encarcem/icon-2/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/icon2.png" data-orig-size="800,348" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="icon" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=800" class="alignnone  wp-image-1015" src="https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=176&#038;h=77" alt="icon" width="176" height="77" srcset="https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=176&amp;h=77 176w, https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=352&amp;h=154 352w, https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=150&amp;h=65 150w, https://andrebrice.files.wordpress.com/2017/03/icon2.png?w=300&amp;h=131 300w" sizes="(max-width: 176px) 100vw, 176px" /></p>
<p>Be the first be get out of the Manor.</p>
<p><img data-attachment-id="1017" data-permalink="https://andrebrice.wordpress.com/2015/03/10/encarcem/icon/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/icon3.png" data-orig-size="800,348" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="icon" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=800" class="alignnone  wp-image-1017" src="https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=163&#038;h=71" alt="icon" width="163" height="71" srcset="https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=163&amp;h=71 163w, https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=326&amp;h=142 326w, https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=150&amp;h=65 150w, https://andrebrice.files.wordpress.com/2017/03/icon3.png?w=300&amp;h=131 300w" sizes="(max-width: 163px) 100vw, 163px" /></p>
<p>A grid of 6&#215;6 cards (facing down) is laid down on a table. Layout can be square or tweaked by the players, depending on the level of difficulty they go for. Each card HAS to be accessible by at least 1 side though.</p>
<p>Each player takes their turn : throwing the dice (a special 1/2/3 dice) and moving their pawn of exactly the dice result. After moving, the player looks at the card they landed on :</p>
<ul>
<li>If it is an Action card, the player performs the action. It will increase Madness and make everyone in the Mansion closer to their death.</li>
</ul>
<ul>
<li>If it is an Object card, the player can take it or not. Objects can protect you from Madness, can allow you to look in another player&rsquo;s hand.</li>
<li>If it is a Key card, the player take it with them. Other players don&rsquo;t know if it is a Key or a normal Object so be careful, they may come after you.</li>
</ul>
<ul>
<li>If it is a Door car, the player puts it back without saying anything. Other players don&rsquo;t know if it&rsquo;s an object you don&rsquo;t want OR an Empty Room card.</li>
<li>If it is an Empty Room card, the player puts it back.</li>
</ul>
<p>The Madness Trail fills up as players make actions. So it&rsquo;s a good thing to talk about which Action card is where, but it&rsquo;s not a good choice to tell where the Door card are, since only the first one to get out is the winner.<br />
Every now and then, players reach a threshold. They then have to pick a Madness card that will alter the layout of mansion or the game situation on its own : shuffling player&rsquo;s cards, teleporting players to a single card.</p>
<p>If a player lands on a Door card with the corresponding Key card in hand, they get out of the Mansion alive. While all the others will remain locked in it, roaming the floors forever.</p>
<p><img data-attachment-id="1021" data-permalink="https://andrebrice.wordpress.com/2015/03/10/encarcem/icon-4/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/icon5.png" data-orig-size="800,348" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="icon" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=800" class="alignnone  wp-image-1021" src="https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=177&#038;h=77" alt="icon" width="177" height="77" srcset="https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=177&amp;h=77 177w, https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=354&amp;h=154 354w, https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=150&amp;h=65 150w, https://andrebrice.files.wordpress.com/2017/03/icon5.png?w=300&amp;h=131 300w" sizes="(max-width: 177px) 100vw, 177px" /></p>
<p><img data-attachment-id="1144" data-permalink="https://andrebrice.wordpress.com/2016/03/20/m/banner-4/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/banner3.png" data-orig-size="1581,853" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="banner" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=1024" class=" size-full wp-image-1144 aligncenter" src="https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=1581&#038;h=853" alt="banner" width="1581" height="853" srcset="https://andrebrice.files.wordpress.com/2017/03/banner3.png 1581w, https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=150&amp;h=81 150w, https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=300&amp;h=162 300w, https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=768&amp;h=414 768w, https://andrebrice.files.wordpress.com/2017/03/banner3.png?w=1024&amp;h=552 1024w" sizes="(max-width: 1581px) 100vw, 1581px" /></p>
<p><img data-attachment-id="1022" data-permalink="https://andrebrice.wordpress.com/2015/03/10/encarcem/icon-5/" data-orig-file="https://andrebrice.files.wordpress.com/2017/03/icon6.png" data-orig-size="800,348" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="icon" data-image-description="" data-medium-file="https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=300" data-large-file="https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=800" class="alignnone  wp-image-1022" src="https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=179&#038;h=78" alt="icon" width="179" height="78" srcset="https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=179&amp;h=78 179w, https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=358&amp;h=156 358w, https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=150&amp;h=65 150w, https://andrebrice.files.wordpress.com/2017/03/icon6.png?w=300&amp;h=131 300w" sizes="(max-width: 179px) 100vw, 179px" /></p>
<p><strong>Graphic Design</strong> &#8211; Gregory &#8211; Alizée Preud&rsquo;homme &#8211; Marjolaine Paz &#8211; Card back Design</p>
<p><strong>Game Design</strong> &#8211; Brice André, Aurélien Picolet, Bastien Besland</p>
<p><strong>Outrageously Nice Writing</strong> &#8211; Paul Gerst</p>
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