<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Andrew Fray]]></provider_name><provider_url><![CDATA[https://andrewfray.wordpress.com]]></provider_url><author_name><![CDATA[afray]]></author_name><author_url><![CDATA[https://andrewfray.wordpress.com/author/afray/]]></author_url><title><![CDATA[Game AI Pro chapter on Context&nbsp;Steering]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I think every few years I&#8217;ll be destined to make a blog post that starts &#8220;oh I have a blog don&#8217;t I.&#8221;</p>
<p>You can now get the chapter I wrote about context steering in Game AI Pro Volume 2 for free on their website:</p>
<p><object data="http://www.gameaipro.com/GameAIPro2/GameAIPro2_Chapter18_Context_Steering_Behavior-Driven_Steering_at_the_Macro_Scale.pdf" type="application/pdf" width="100%" height="800" style="height: 800px;"><p><a href="http://www.gameaipro.com/GameAIPro2/GameAIPro2_Chapter18_Context_Steering_Behavior-Driven_Steering_at_the_Macro_Scale.pdf">Click to access GameAIPro2_Chapter18_Context_Steering_Behavior-Driven_Steering_at_the_Macro_Scale.pdf</a></p></object></p>
]]></html></oembed>