<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Andrew Fray]]></provider_name><provider_url><![CDATA[https://andrewfray.wordpress.com]]></provider_url><author_name><![CDATA[afray]]></author_name><author_url><![CDATA[https://andrewfray.wordpress.com/author/afray/]]></author_url><title><![CDATA[Public Speaking]]></title><type><![CDATA[link]]></type><html><![CDATA[<h3>GDC 2016</h3>
<p>This year I ran three roundtables on Automated Testing, but they are not recorded.</p>
<h3>GDC 2015</h3>
<p>I&#8217;m speaking about <a href="http://schedule.gdconf.com/session/remote-working-at-spry-fox">how we do remote working at Spry Fox</a> on the Wednesday morning, 11am, room 2020 west, and I&#8217;m also chairing <a href="http://schedule.gdconf.com/session/automated-testing-roundtable">a roundtable on automated testing</a> on Thursday, 11.30am, room 123 north. EDIT: the remote working video is <a href="http://www.gdcvault.com/play/1022232/Remote-Working-at-Spry">now on the GDC vault</a>.</p>
<h3>Falmouth University</h3>
<p>I spoke for 30min about how Spry Fox prototypes its games, followed by about 20min of answers. The video is free to watch, more details here: <a href="https://andrewfray.wordpress.com/2014/07/04/innovating-in-your-pants/">https://andrewfray.wordpress.com/2014/07/04/innovating-in-your-pants/</a></p>
<h3>GDC 2014</h3>
<p>I&#8217;m speaking about <a href="http://schedule.gdconf.com/session-id/825706">unit test worst practices at GDC 2014</a>. Thursday, 11:30 am, South Hall room 304.</p>
<h3><span style="font-size:1.17em;line-height:1.5em;">GamesWest 2013</span></h3>
<p><a href="http://gameswest.net/">GamesWest</a> is a new one-day conference happening in Glasgow in December 2013. I&#8217;m going to be talking about how to get a job in the mainstream video game industry.</p>
<h3>Develop 2013</h3>
<p>I&#8217;m <a href="http://www.developconference.com/page.cfm/Action=Visitor/VisitorID=417/loadSearch=26062_59">speaking at Develop this year</a> with <a href="https://twitter.com/lee_winder">Lee Winder</a> about our experiences converting a small team from perforce to git. I&#8217;m also appearing on an panel talking about how AI will change in the next generation of consoles. The conference is the 9th-11th of July, but no sessions have been scheduled yet.</p>
<h3>AIGameDev</h3>
<p>I recently did a <a href="http://aigamedev.com/broadcasts/session-steering/">broadcast</a> with Alex talking about context behaviours. It&#8217;s a much more in-depth version of my GDC talk.</p>
<h3>GDC 2013</h3>
<p>I spoke in two sessions:</p>
<p><a href="http://www.gdcvault.com/play/1018262/The-Next-Vector-Improvements-in">The Next Vector: Improvements In Steering Behaviours</a> where I talked about context behaviours and their application in racing games.</p>
<p>And the AI Summit&#8217;s always-popular <a href="http://www.gdcvault.com/play/1018041/Turing-Tantrums-AI-Devs-Rant">Turning Rants</a> session &#8211; in which I have a coughing fit as well as misjudge the material.</p>
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