<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Andrew Yoder]]></provider_name><provider_url><![CDATA[http://andrewyoderdesign.com]]></provider_url><author_name><![CDATA[mclogenog]]></author_name><author_url><![CDATA[https://andrewyoderdesign.com/author/mclogenog/]]></author_url><title><![CDATA[About Me]]></title><type><![CDATA[link]]></type><html><![CDATA[<p style="text-align:left;"><img loading="lazy" data-attachment-id="934" data-permalink="https://andrewyoderdesign.com/about-andrew-yoder/winter/" data-orig-file="https://mclogenog.files.wordpress.com/2019/01/winter.jpg" data-orig-size="591,960" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="winter" data-image-description="" data-image-caption="" data-medium-file="https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=185" data-large-file="https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=591" class="  wp-image-934 alignright" src="https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=173&#038;h=281" alt="winter.jpg" width="173" height="281" srcset="https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=173&amp;h=281 173w, https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=346&amp;h=562 346w, https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=92&amp;h=150 92w, https://mclogenog.files.wordpress.com/2019/01/winter.jpg?w=185&amp;h=300 185w" sizes="(max-width: 173px) 100vw, 173px" />Hi, I&#8217;m Andrew Yoder. I am a designer who started as a modder in 2007. Between 2011 and 2015 I freelanced and made experimental art games while earning a degree in History. From late 2015 through the summer of 2018, I worked at Hi-Rez Studios as a level designer on Paladins, Smite Adventures, and on Paladins Battlegrounds before it became Realm Royale. In 2018 through 2019, I worked at Digital Extremes in Canada as a level designer on Warframe. As of 2020, I moved to Sweden where I&#8217;m up to no good on [redacted].</p>
<p>&nbsp;</p>
<p style="text-align:left;">I also have a design blog over <a href="http://mclogeblog.wordpress.com">Here</a> and a twitter over <a href="https://twitter.com/Mclogenog">There</a>. You can contact me at AndrewYoder [at] live.com</p>
<p><strong>Talks and Publications</strong></p>
<p>March 19, 2019 &#8220;Playgrounds &amp; Level Design&#8221; <a href="https://www.gdcvault.com/play/1025884/Level-Design-Workshop-Real-World" rel="nofollow">https://www.gdcvault.com/play/1025884/Level-Design-Workshop-Real-World</a> (For the extended writeup, see: <a href="https://andrewyoderdesign.blog/2019/03/25/playgrounds-level-design/" rel="nofollow">https://andrewyoderdesign.blog/2019/03/25/playgrounds-level-design/</a>)</p>
<p>March 20, 2018. &#8220;The Holy Grail of Multiplayer Level Design: Levels for Competitive and Casual Play&#8221; <a href="https://www.gdcvault.com/play/1025497/Level-Design-Workshop-The-Holy" rel="nofollow">https://www.gdcvault.com/play/1025497/Level-Design-Workshop-The-Holy</a></p>
<p>February 12, 2015. &#8220;Tarkovsky, Halo skulls, and the badlands of virtual space&#8221; <a href="https://killscreen.com/articles/holy-fools-belief-designed-spaces/" rel="nofollow">https://killscreen.com/articles/holy-fools-belief-designed-spaces/</a></p>
<p>March 11, 2015. &#8220;The Player as Artist&#8221; <a href="https://killscreen.com/articles/player-artist/" rel="nofollow">https://killscreen.com/articles/player-artist/</a></p>
<p><strong>Poetry</strong></p>
<p>Spring 2019. &#8220;Packing Up&#8221; and &#8220;Georgia&#8221; in The Temz Review <a href="https://www.thetemzreview.com/andrew-yoder.html" rel="nofollow">https://www.thetemzreview.com/andrew-yoder.html</a></p>
<p>March 20, 2019. &#8220;Jam&#8221; and &#8220;The Call to Clown&#8221; <a href="https://whateverkeepsthelightson.com/issue-one" rel="nofollow">https://whateverkeepsthelightson.com/issue-one</a></p>
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