<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Ascender: The Blog]]></provider_name><provider_url><![CDATA[https://ascendergame.wordpress.com]]></provider_url><author_name><![CDATA[Ascender The Game]]></author_name><author_url><![CDATA[https://ascendergame.wordpress.com/author/ascenderthegame/]]></author_url><title><![CDATA[DEVLOG#18 &#8211; Happy Holiday ! Closing the year with behind the scene on Alpha&nbsp;Design]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Dear Ascenderians,</p>
<p>We meet again 🙂 I am Amethyst the game designer of Ascender. As you might experience from our <a href="http://www.indiedb.com/games/ascender/downloads">alpha</a>, there are various type of puzzle or obstacle that is both compulsory or not in order to finish the alpha. It is indicated at the end of the alpha where you are given the information of how many task you finished or item you have.</p>
<div data-shortcode="caption" id="attachment_435" style="width: 310px" class="wp-caption aligncenter"><img loading="lazy" aria-describedby="caption-attachment-435" data-attachment-id="435" data-permalink="https://ascendergame.wordpress.com/2015/12/24/happy-holiday-closing-the-year-with-behind-the-scene-on-alpha-design/2w7b2yc/" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg" data-orig-size="1024,1024" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="2w7b2yc" data-image-description="" data-image-caption="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=1024" class=" size-medium wp-image-435 aligncenter" src="https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=300&#038;h=300" alt="2w7b2yc" width="300" height="300" srcset="https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=300&amp;h=300 300w, https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=600&amp;h=600 600w, https://ascendergame.files.wordpress.com/2015/12/2w7b2yc.jpg?w=150&amp;h=150 150w" sizes="(max-width: 300px) 100vw, 300px" /><p id="caption-attachment-435" class="wp-caption-text">Our friend can not collect all the item while testing</p></div>
<p>&nbsp;</p>
<p style="text-align:left;">So, we had design some level with different type of puzzles using box, lever and light rope on Dolopo. We even have developed some level design for districts in Helion. We basically try to create a huge world consist of puzzle laying around the city to explore. But upon discussing with amber, chalcedony and garnet, we need to create a better way to expand the world (so you won&#8217;t easily bored) and create a more variative type of puzzle (not just FedEx Puzzle).</p>
<div data-shortcode="caption" id="attachment_458" style="width: 970px" class="wp-caption alignnone"><img loading="lazy" aria-describedby="caption-attachment-458" data-attachment-id="458" data-permalink="https://ascendergame.wordpress.com/2015/12/24/happy-holiday-closing-the-year-with-behind-the-scene-on-alpha-design/puzzzle/" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg" data-orig-size="960,720" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="puzzzle" data-image-description="" data-image-caption="&lt;p&gt;Puzzle Design&lt;/p&gt;
" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=960" class="alignnone size-full wp-image-458" src="https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=960&#038;h=720" alt="puzzzle" width="960" height="720" srcset="https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg 960w, https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=150&amp;h=113 150w, https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=300&amp;h=225 300w, https://ascendergame.files.wordpress.com/2015/12/puzzzle.jpg?w=768&amp;h=576 768w" sizes="(max-width: 960px) 100vw, 960px" /><p id="caption-attachment-458" class="wp-caption-text">Puzzle Design</p></div>
<p style="text-align:left;">So, I go back to my game design guidelines and trying to implement more design on various problem rather than just put puzzle on the Alpha. We added the basic running task (The next level will include a surprise where the environment will change while you are competing with Nippytron), pattern puzzle which is figuring out when is Meowl will land, a simple fedex puzzle that has a night and day attribute, and also we implement jigsaw power up problem where you need to change up the rune in order to grab some item.</p>
<div class="tiled-gallery type-rectangular tiled-gallery-unresized" data-original-width="500" data-carousel-extra='{&quot;blog_id&quot;:98634279,&quot;permalink&quot;:&quot;https:\/\/ascendergame.wordpress.com\/2015\/12\/24\/happy-holiday-closing-the-year-with-behind-the-scene-on-alpha-design\/&quot;,&quot;likes_blog_id&quot;:98634279}' itemscope itemtype="http://schema.org/ImageGallery" > <div class="gallery-row" style="width: 500px; height: 131px;" data-original-width="500" data-original-height="131" > <div class="gallery-group images-1" style="width: 247px; height: 131px;" data-original-width="247" data-original-height="131" > <div class="tiled-gallery-item tiled-gallery-item-small" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.files.wordpress.com/2015/12/pattern.png" border="0" itemprop="url"> <meta itemprop="width" content="243"> <meta itemprop="height" content="127"> <img data-attachment-id="470" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/pattern.png" data-orig-size="827,433" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="pattern" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/pattern.png?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/pattern.png?w=827" src="https://ascendergame.files.wordpress.com/2015/12/pattern.png?w=243&#038;h=127" width="243" height="127" data-original-width="243" data-original-height="127" itemprop="http://schema.org/image" title="pattern" alt="Meowl" style="width: 243px; height: 127px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Meowl </div> </div> </div> <!-- close group --> <div class="gallery-group images-1" style="width: 253px; height: 131px;" data-original-width="253" data-original-height="131" > <div class="tiled-gallery-item tiled-gallery-item-small" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.files.wordpress.com/2015/12/lomba-lari.png" border="0" itemprop="url"> <meta itemprop="width" content="249"> <meta itemprop="height" content="127"> <img data-attachment-id="469" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/lomba-lari.png" data-orig-size="815,415" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="lomba lari" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/lomba-lari.png?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/lomba-lari.png?w=815" src="https://ascendergame.files.wordpress.com/2015/12/lomba-lari.png?w=249&#038;h=127" width="249" height="127" data-original-width="249" data-original-height="127" itemprop="http://schema.org/image" title="lomba lari" alt="Nippytron" style="width: 249px; height: 127px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Nippytron </div> </div> </div> <!-- close group --> </div> <!-- close row --> <div class="gallery-row" style="width: 500px; height: 133px;" data-original-width="500" data-original-height="133" > <div class="gallery-group images-1" style="width: 259px; height: 133px;" data-original-width="259" data-original-height="133" > <div class="tiled-gallery-item tiled-gallery-item-large" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.files.wordpress.com/2015/12/gnallo.png" border="0" itemprop="url"> <meta itemprop="width" content="255"> <meta itemprop="height" content="129"> <img data-attachment-id="468" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/gnallo.png" data-orig-size="805,408" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="gnallo" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/gnallo.png?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/gnallo.png?w=805" src="https://ascendergame.files.wordpress.com/2015/12/gnallo.png?w=255&#038;h=129" width="255" height="129" data-original-width="255" data-original-height="129" itemprop="http://schema.org/image" title="gnallo" alt="Gnallo" style="width: 255px; height: 129px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Gnallo </div> </div> </div> <!-- close group --> <div class="gallery-group images-1" style="width: 241px; height: 133px;" data-original-width="241" data-original-height="133" > <div class="tiled-gallery-item tiled-gallery-item-small" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.files.wordpress.com/2015/12/puzzle.png" border="0" itemprop="url"> <meta itemprop="width" content="237"> <meta itemprop="height" content="129"> <img data-attachment-id="467" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/puzzle.png" data-orig-size="798,435" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="puzzle" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/puzzle.png?w=300" data-large-file="https://ascendergame.files.wordpress.com/2015/12/puzzle.png?w=798" src="https://ascendergame.files.wordpress.com/2015/12/puzzle.png?w=237&#038;h=129" width="237" height="129" data-original-width="237" data-original-height="129" itemprop="http://schema.org/image" title="puzzle" alt="Jiogsaw Rune" style="width: 237px; height: 129px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Jiogsaw Rune </div> </div> </div> <!-- close group --> </div> <!-- close row --> </div>
<p style="text-align:center;"><em>Some puzzle that are implemented in alpha</em></p>
<p style="text-align:left;">As I mentioned before, in the surface everything looks easy. There are complication when we change what we want to Implement. Dialogue changes, art improvement and I even need to change the level design several time.</p>
<p style="text-align:left;">That is all from me at the end of this year, I can&#8217;t believe that we are already passing the Alpha milestone. We are currently preparing ourselves for Greenlight Campaign. Wish us luck 🙂</p>
<p style="text-align:left;">Me and all my friend in the studio would wish all of you a Merry Christmas and a Happy New Year !!!</p>
<p style="text-align:left;"><img loading="lazy" data-attachment-id="479" data-permalink="https://ascendergame.wordpress.com/2015/12/24/happy-holiday-closing-the-year-with-behind-the-scene-on-alpha-design/920739_10208601094811173_830296860466337959_o/" data-orig-file="https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg" data-orig-size="1476,2048" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="920739_10208601094811173_830296860466337959_o" data-image-description="" data-image-caption="" data-medium-file="https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=216" data-large-file="https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=738" class="alignnone  wp-image-479 aligncenter" src="https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=289&#038;h=402" alt="920739_10208601094811173_830296860466337959_o" width="289" height="402" srcset="https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=289&amp;h=402 289w, https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=578&amp;h=802 578w, https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=108&amp;h=150 108w, https://ascendergame.files.wordpress.com/2015/12/920739_10208601094811173_830296860466337959_o.jpg?w=216&amp;h=300 216w" sizes="(max-width: 289px) 100vw, 289px" /></p>
<p style="text-align:left;">Regards,</p>
<p style="text-align:left;">
<p style="text-align:left;">Amethyst</p>
]]></html><thumbnail_url><![CDATA[https://ascendergame.files.wordpress.com/2015/12/pattern.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[439]]></thumbnail_width><thumbnail_height><![CDATA[230]]></thumbnail_height></oembed>