<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Ascender: The Blog]]></provider_name><provider_url><![CDATA[https://ascendergame.wordpress.com]]></provider_url><author_name><![CDATA[Ascender The Game]]></author_name><author_url><![CDATA[https://ascendergame.wordpress.com/author/ascenderthegame/]]></author_url><title><![CDATA[DEVLOG #39 &#8211; GameDevs Story&nbsp;Literally]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Hi, Ascenderians! Garnet&#8217;s here!</p>
<p>Well, right now Ascender almost reach the finish line, but we are still in the pit stop of a few laps to go. Polishing time before the checkered flag waved! So, I have to make my mouth shut to prevent anything spoiled. I want to share my checklist to you at this moment, the big parts before wrapping up:</p>
<ul>
<li>Simplifying some dialogues</li>
<li>Grammar checks and corrections</li>
<li>Make ups some generic NPC&#8217;s Dialogues</li>
<li>Detailing the ending with artists and programmers</li>
</ul>
<p>There&#8217;s more things has been done in past weeks. I feel so lucky that I can attend the Casual Connect event in Singapore from 17 &#8211; 19 May 2016. I have a chit chat with some story writers and learn some lessons from the story gurus. I&#8217;ve met this guy, Scott Chen, the story writer of OPUS : The Day We Found Earth, story driven telescope simulator-like game. He&#8217;s fantastic! He shared that the power of his game is the story and the gameplay authenticity. So, I asked him if he had the same struggle that I had as writer, and he&#8217;s not denying it neither agree with it, he is quite confident with his English and story concept. Lesson learned : Proof reading and dialogue fixing is one thing but having a confident in your writing is more important. His work is picked by Google Play Store as Editor&#8217;s Choice under the name of Team Signal, studio game based in Taiwan.</p>
<div class="tiled-gallery type-rectangular tiled-gallery-unresized" data-original-width="500" data-carousel-extra='{&quot;blog_id&quot;:98634279,&quot;permalink&quot;:&quot;https:\/\/ascendergame.wordpress.com\/2016\/05\/31\/game-devs-story-literally\/&quot;,&quot;likes_blog_id&quot;:98634279}' itemscope itemtype="http://schema.org/ImageGallery" > <div class="gallery-row" style="width: 500px; height: 365px;" data-original-width="500" data-original-height="365" > <div class="gallery-group images-1" style="width: 244px; height: 365px;" data-original-width="244" data-original-height="365" > <div class="tiled-gallery-item tiled-gallery-item-small" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/scott-chen/" border="0" itemprop="url"> <meta itemprop="width" content="240"> <meta itemprop="height" content="361"> <img data-attachment-id="1392" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/scott-chen.png" data-orig-size="800,1200" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Scott Chen" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/scott-chen.png?w=200" data-large-file="https://ascendergame.files.wordpress.com/2016/05/scott-chen.png?w=683" src="https://ascendergame.files.wordpress.com/2016/05/scott-chen.png?w=240&#038;h=361" width="240" height="361" data-original-width="240" data-original-height="361" itemprop="http://schema.org/image" title="Scott Chen" alt="Scott Chen, OPUS story writer" style="width: 240px; height: 361px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Scott Chen, OPUS story writer </div> </div> </div> <!-- close group --> <div class="gallery-group images-2" style="width: 256px; height: 365px;" data-original-width="256" data-original-height="365" > <div class="tiled-gallery-item tiled-gallery-item-large" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/opus11-300x200/" border="0" itemprop="url"> <meta itemprop="width" content="252"> <meta itemprop="height" content="168"> <img data-attachment-id="1393" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/opus11-300x200.jpg" data-orig-size="300,200" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="opus11-300&#215;200" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/opus11-300x200.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2016/05/opus11-300x200.jpg?w=300" src="https://ascendergame.files.wordpress.com/2016/05/opus11-300x200.jpg?w=252&#038;h=168" width="252" height="168" data-original-width="252" data-original-height="168" itemprop="http://schema.org/image" title="opus11-300x200" alt="OPUS game scene" style="width: 252px; height: 168px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> OPUS game scene </div> </div> <div class="tiled-gallery-item tiled-gallery-item-large" itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/hqdefault/" border="0" itemprop="url"> <meta itemprop="width" content="252"> <meta itemprop="height" content="189"> <img data-attachment-id="1394" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/hqdefault.jpg" data-orig-size="480,360" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="hqdefault" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/hqdefault.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2016/05/hqdefault.jpg?w=480" src="https://ascendergame.files.wordpress.com/2016/05/hqdefault.jpg?w=252&#038;h=189" width="252" height="189" data-original-width="252" data-original-height="189" itemprop="http://schema.org/image" title="hqdefault" alt="OPUS : The Day We Found Earth" style="width: 252px; height: 189px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> OPUS : The Day We Found Earth </div> </div> </div> <!-- close group --> </div> <!-- close row --> </div>
<p>In addition, I saw another amazing story-based game called Désiré, black and white point and click adventure from France developed by Sylvain Seccia. Best Game Narrative in Indie Prize Showcase! I heard his accent and his speech when receiving the award, his not so fluent in English, I think, but still, he won! So, lesson learned : even English isn&#8217;t your first language, but go for it! You still can make the best story! No need to worry so much about it!</p>
<div data-shortcode="caption" id="attachment_1412" style="width: 470px" class="wp-caption aligncenter"><img loading="lazy" aria-describedby="caption-attachment-1412" data-attachment-id="1412" data-permalink="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/header/" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/header.jpg" data-orig-size="460,215" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="header" data-image-description="" data-image-caption="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/header.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2016/05/header.jpg?w=460" class=" size-full wp-image-1412 aligncenter" src="https://ascendergame.files.wordpress.com/2016/05/header.jpg?w=460&#038;h=215" alt="header" width="460" height="215" srcset="https://ascendergame.files.wordpress.com/2016/05/header.jpg 460w, https://ascendergame.files.wordpress.com/2016/05/header.jpg?w=150&amp;h=70 150w, https://ascendergame.files.wordpress.com/2016/05/header.jpg?w=300&amp;h=140 300w" sizes="(max-width: 460px) 100vw, 460px" /><p id="caption-attachment-1412" class="wp-caption-text">Best Game Narrative in Indie Prize Asia 2016</p></div>
<p>It&#8217;s been a quite remarkable story writer experience for me attending the Casual Connect Asia 2016. Last week, I also met one guy, Cipto Adiguno, the brain behind story in Celestian Tales: Old North, a classic JRPG from Indonesia who awarded as Best Game Narrative and Game of The Year in Game Developer Gathering Indonesia 2015. He&#8217;s so humble and we have quite long chit chat about being story writer and struggle delivering a lot of quests and dialogues. Lesson learned : If you find a publisher from US or UK, surely they will help you with narrative issues, but mostly you can make it in low priority because it takes a lot of effort if the number of narrative texts reach thousands. He said that player will understand what you want to deliver if you have a good basic in English.</p>
<div class="tiled-gallery type-square tiled-gallery-unresized" data-original-width="500" data-carousel-extra='{&quot;blog_id&quot;:98634279,&quot;permalink&quot;:&quot;https:\/\/ascendergame.wordpress.com\/2016\/05\/31\/game-devs-story-literally\/&quot;,&quot;likes_blog_id&quot;:98634279}' itemscope itemtype="http://schema.org/ImageGallery" > <div class="gallery-row" style="width: 500px; height: 250px;" data-original-width="500" data-original-height="250" > <div class="gallery-group" style="width: 250px; height: 250px;" data-original-width="250" data-original-height="250" > <div class="tiled-gallery-item " itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/12208852_419925628203550_9035796322207743828_n/" border="0" itemprop="url"> <meta itemprop="width" content="246"> <meta itemprop="height" content="246"> <img data-attachment-id="1440" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/12208852_419925628203550_9035796322207743828_n.jpg" data-orig-size="960,540" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="12208852_419925628203550_9035796322207743828_n" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/12208852_419925628203550_9035796322207743828_n.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2016/05/12208852_419925628203550_9035796322207743828_n.jpg?w=960" src="https://ascendergame.files.wordpress.com/2016/05/12208852_419925628203550_9035796322207743828_n.jpg?w=246&#038;h=246&#038;crop=1" width="246" height="246" data-original-width="246" data-original-height="246" itemprop="http://schema.org/image" title="12208852_419925628203550_9035796322207743828_n" alt="Celestian Tales: Old North Awards" style="width: 246px; height: 246px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Celestian Tales: Old North Awards </div> </div> </div> <div class="gallery-group" style="width: 250px; height: 250px;" data-original-width="250" data-original-height="250" > <div class="tiled-gallery-item " itemprop="associatedMedia" itemscope itemtype="http://schema.org/ImageObject"> <a href="https://ascendergame.wordpress.com/2016/05/31/game-devs-story-literally/12227105_419925618203551_2468682145971388050_n/" border="0" itemprop="url"> <meta itemprop="width" content="246"> <meta itemprop="height" content="246"> <img data-attachment-id="1441" data-orig-file="https://ascendergame.files.wordpress.com/2016/05/12227105_419925618203551_2468682145971388050_n.jpg" data-orig-size="960,540" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="12227105_419925618203551_2468682145971388050_n" data-image-description="" data-medium-file="https://ascendergame.files.wordpress.com/2016/05/12227105_419925618203551_2468682145971388050_n.jpg?w=300" data-large-file="https://ascendergame.files.wordpress.com/2016/05/12227105_419925618203551_2468682145971388050_n.jpg?w=960" src="https://ascendergame.files.wordpress.com/2016/05/12227105_419925618203551_2468682145971388050_n.jpg?w=246&#038;h=246&#038;crop=1" width="246" height="246" data-original-width="246" data-original-height="246" itemprop="http://schema.org/image" title="12227105_419925618203551_2468682145971388050_n" alt="Cipto Adiguno, The Man In The Middle" style="width: 246px; height: 246px;" /> </a> <div class="tiled-gallery-caption" itemprop="caption description"> Cipto Adiguno, The Man In The Middle </div> </div> </div> </div> </div>
<p>No need to be so worry about that, visualization and gameplay  is the most important part, you just have to make sure the story is firmed. I&#8217;m quite agree with this as in <a href="http://www.gamasutra.com/blogs/MarkSlabinski/20130313/188389/8_Key_Principles_of_Writing_Effective_Game_Dialogue.php">this article </a>said &#8220;<strong><span class="s1">Realizing that 95% of people won&#8217;t remember a thing you&#8217;ve written a week after playing&#8230;&#8230;&#8230;&#8230;&#8230;. </span></strong>They won&#8217;t do any of the sidequests, they won&#8217;t read any of the lore, they won&#8217;t care about any of the time you spent trying to make sure.  And that&#8217;s okay.&#8221; With all these things connected, my confident is boosting up, as a newbie in game writing world, I feel proud that I can give my idea and writings in Ascender and become part of GameChanger as story writer. When I received the news about we won Best Game Narrative 2016 in Indie Game Festival Indonesia, I feel like &#8220;Really? How&#8217;s that possible? With all those grammatical errors?&#8221;, now I&#8217;m assured that I just need to continue polishing Ascender&#8217;s narrative parts and never stop learning to write an amazing game story from experienced one. Side Project: Read all those Warcraft&#8217;s tales (my book still being captive by Ruby anyway) and start to write Ascender&#8217;s  book.</p>
<div data-shortcode="caption" id="attachment_1235" style="width: 550px" class="wp-caption aligncenter"><img loading="lazy" aria-describedby="caption-attachment-1235" data-attachment-id="1235" data-permalink="https://ascendergame.wordpress.com/2016/04/29/we-did-it-we-are-in-game-fests-best-game-narrative-2016/13015405_484605748396181_4218311760276280320_n/" data-orig-file="https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg" data-orig-size="540,960" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="13015405_484605748396181_4218311760276280320_n" data-image-description="" data-image-caption="&lt;p&gt;The Trophy&lt;/p&gt;
" data-medium-file="https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg?w=169" data-large-file="https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg?w=540" class="alignnone size-full wp-image-1235" src="https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg?w=540&#038;h=960" alt="13015405_484605748396181_4218311760276280320_n" width="540" height="960" srcset="https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg 540w, https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg?w=84&amp;h=150 84w, https://ascendergame.files.wordpress.com/2016/04/13015405_484605748396181_4218311760276280320_n.jpg?w=169&amp;h=300 169w" sizes="(max-width: 540px) 100vw, 540px" /><p id="caption-attachment-1235" class="wp-caption-text">Best Game Narrative in Indie Game Festival Indonesia 2016</p></div>
<p>Garnet is signing out from GameChanger Team Headquarter!</p>
<p>&nbsp;</p>
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