<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[BallyAlley]]></provider_name><provider_url><![CDATA[http://ballyalleyblog.com]]></provider_url><author_name><![CDATA[BallyAlley]]></author_name><author_url><![CDATA[https://ballyalleyblog.com/author/atrionfo/]]></author_url><title><![CDATA[Space Gauntlet by The Tiny&nbsp;Arcade]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>There has only been one addition to BallyAlley.com on February 6 in years past. That was in 2017, when I added two different BASIC listings of Tiny Arcade&#8217;s 1982 game <em>Space Gauntlet</em>, which looks like this:</p>
<p><img loading="lazy" data-attachment-id="78" data-permalink="https://ballyalleyblog.com/2019/02/06/space-gauntlet-by-the-tiny-arcade/space_gauntlet_the_tiny_arcade_03/" data-orig-file="https://ballyalleyblog.files.wordpress.com/2019/02/space_gauntlet_the_tiny_arcade_03.gif" data-orig-size="320,240" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Space_Gauntlet_(The_Tiny_Arcade)_03" data-image-description="" data-medium-file="https://ballyalleyblog.files.wordpress.com/2019/02/space_gauntlet_the_tiny_arcade_03.gif?w=300" data-large-file="https://ballyalleyblog.files.wordpress.com/2019/02/space_gauntlet_the_tiny_arcade_03.gif?w=320" class="alignnone size-full wp-image-78" src="https://ballyalleyblog.files.wordpress.com/2019/02/space_gauntlet_the_tiny_arcade_03.gif?w=320&#038;h=240" alt="Space_Gauntlet_(The_Tiny_Arcade)_03" width="320" height="240" /></p>
<p>In <em>Space Gauntlet</em> &#8220;You control a star cruiser patrolling a remote sector of the galaxy when you encounter the local inhabitants. These denizens of deep-space don&#8217;t &#8220;cotton&#8221; to strangers and they arrange themselves into two columns, firing missiles and challenging you to fly between them and survive the deadly gauntlet.&#8221;</p>
<p><a href="http://www.ballyalley.com/tape_manuals/tiny_arcade/pdf%20-%20b&amp;w/Space%20Gauntlet%20(The%20Tiny%20Arcade)(Instructions).pdf" target="_blank" rel="noopener">Complete <em>Space Gauntlet</em> Instructions</a></p>
<p>Here is a video of Space Gauntlet in action:</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/Q021Tq9jNzI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<p>Here is a printed listing for the game:</p>
<p><a href="http://www.ballyalley.com/type-in_programs/Tiny_Arcade/Space_Gauntlet/Space%20Gauntlet%20(Tiny%20Arcade)(Printed%20Listing).pdf" target="_blank" rel="noopener">Space Gauntlet (Printed BASIC Listing)</a></p>
<p>Most (nearly all) Astrocade programmers didn&#8217;t have access to a printer for their system. Who can blame them; this was primarily a game console.  Therefore, BASIC programmers had to keep track of their programs by carefully writing them down like this:</p>
<p><a href="http://www.ballyalley.com/type-in_programs/Tiny_Arcade/Space_Gauntlet/Space%20Gauntlet%20(Tiny%20Arcade)(Hand-Writting%20Listing).pdf" target="_blank" rel="noopener">Space Gauntlet (Hand-Written BASIC Listing)</a></p>
<p>Writing down a BASIC program by hand and keeping track of it is one thing, but check out this example of a hand-written machine language program:</p>
<p><a href="http://www.ballyalley.com/type-in_programs/basic/Machine_Music_Demo.pdf" target="_blank" rel="noopener"><em>Machine Music Demo</em> &#8211; Brett Bilbrey (Hand-Written Machine Language Program)</a></p>
<p>In February of 2017, the first round of the second season of the Astrocade High Score Club featured the cartridge game <em>Solar Conqueror</em> and the BASIC game <em>Space Gauntlet.</em> There is plenty of extra information about both games in that thread on AtariAge.com, which you can read here:</p>
<p><a href="http://atariage.com/forums/topic/261983-hsc02-round-1-solar-conqueror-space-gauntlet/?hl=%2Bspace+%2Bgauntlet" target="_blank" rel="noopener">HSC02, Round 1: Solar Conqueror / Space Gauntlet</a></p>
<p>In that round, the final scores for <em>Space Gauntlet</em> were:</p>
<p>1st &#8211; ranger_lennier &#8211; 410 pts<br />
2nd &#8211; BallyAlley &#8211; 260 pts<br />
3rd &#8211; nd2003grad &#8211; 130 pts</p>
<p>Do you think that you can top those scores? Then download the 300-Baud, Bally BASIC version of Space Gauntlet from BallyAlley.com, here:</p>
<p><a href="http://www.ballyalley.com/program_downloads/300_baud_programs/Tiny_Arcade/Space%20Gauntlet%20(1982)(The%20Tiny%20Arcade)(BB).zip" target="_blank" rel="noopener"><em>Space Gauntlet</em> (Bally BASIC, 300-Baud version)</a></p>
<p>Give this game a try! If an &#8220;AstroBASIC&#8221; version of this game exists, then it has not been archived. This means that you&#8217;re going to be using the 300-Baud interface to transfer the program to your Astrocade&#8211; which isn&#8217;t really a bad thing; it&#8217;s a neat hardware item to play around with from time to time.</p>
<p>Enjoy!</p>
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