<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[Charles Z: Crash and&nbsp;Turn]]></title><type><![CDATA[link]]></type><html><![CDATA[<blockquote>
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<div class="separator">Hello there everyone and a special greeting to the many Crash Bandicoot fans who frequent my blog. As I&#8217;ve mentioned previously my schedule and free time have been caught up with a lot of different things that pull me away from creative productivity lately. But I did have a chance this evening to punch out this 4 pose turn of Crash in the classic mode with some minor design variations. It was done as practice and also as a class demo on how to do a character rotation. Best regards to all and thanks for checking in. Hope you&#8217;re doing well.</div>
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<div class="separator"><a href="https://crashynews.files.wordpress.com/2015/07/b7e99-crashbandicootrotation1b.jpg"><img src="https://crashynews.files.wordpress.com/2015/07/b7e99-crashbandicootrotation1b.jpg?w=400&#038;h=287" alt="" width="400" height="287" border="0" /></a></div>
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<div class="post-footer">Source: <a href="http://zembillas.blogspot.ca/2015/06/crash-and-turn.html">Charles Zembillas</a></div>
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