<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[[LINKED] Ars Technica&#8217;s Crash Bandicoot feature article w/ Framerate&nbsp;bit]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://crashynews.wordpress.com/2017/03/10/minor-crashbandicoot-com-update-with-new-screenshots/crash19/" rel="attachment wp-att-8826"><img data-attachment-id="8826" data-permalink="https://crashynews.wordpress.com/2017/03/10/minor-crashbandicoot-com-update-with-new-screenshots/crash19/" data-orig-file="https://crashynews.files.wordpress.com/2017/03/crash19.jpg" data-orig-size="1200,675" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="crash19" data-image-description="" data-medium-file="https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=300" data-large-file="https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=1024" class="alignnone size-large wp-image-8826" src="https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=1024&#038;h=576" alt="" srcset="https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=1024&amp;h=576 1024w, https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=150&amp;h=84 150w, https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=300&amp;h=169 300w, https://crashynews.files.wordpress.com/2017/03/crash19.jpg?w=768&amp;h=432 768w, https://crashynews.files.wordpress.com/2017/03/crash19.jpg 1200w" sizes="(max-width: 1024px) 100vw, 1024px"   /></a></p>
<blockquote><p>LOS ANGELES—The <em>Crash Bandicoot N. Sane Trilogy</em> lands on consoles next week, and, from what I can tell, the game will offer very little in the way of surprises. All three of the series&#8217; original PlayStation 1 games are coming back in a single package. From what I&#8217;ve played at multiple events, every brutally tough platforming level seems to be returning with faithful controls and with substantially redrawn, HD-friendly graphics.</p>
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<aside class="pullbox sidebar left">Vicarious&#8217; staffers confirmed that <em>N. Sane Trilogy</em> is locked at a 30 frames-per-second refresh on all target consoles, even the beefier PS4 Pro. (The original three games were locked to this rate as well.) Tanguay let slip, however, that the engine <em>could</em> run at a higher frame rate, as opposed to running with a fixed 30Hz tick rate. Vicarious declined to answer whether Activision might ever release <em>N. Sane Trilogy</em> on another platform with higher refresh-rate support.</aside>
<aside class="pullbox sidebar left">&#8220;Thirty really allowed us to make sure we put as much on the screen as possible, to capture that original visual spectacle,&#8221; Massie said.</p>
<h3><a href="https://arstechnica.com/gaming/2017/06/a-remaster-with-no-old-code-crash-bandicoot-was-rebuilt-nearly-from-scratch/">READ MORE »</a></h3>
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