<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[BetaM: Unused Online Lobby Level in Crash Nitro&nbsp;Kart]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/cz0P_Kgy3iw?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>Entering the &#8220;Virtual Lobby&#8221; or just &#8220;Lobby&#8221; as it&#8217;s called ingame in different modes and seeing how it works. It turns out that it&#8217;s mostly a copy of Velo&#8217;s Citadel. If entered as an adventure race, duplicate characters spawn that let you switch teams on the fly. Like in the game&#8217;s text &#8220;To begin a race you must drive to the center of the arena&#8221;, so about 10 seconds after touching the center of the level you load into the &#8220;next&#8221; level, depending on the game mode. The pause menus remain unaltered.</p></blockquote>
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