<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[Brookes Eggleston: So I Redesigned Crash Bandicoot&#8230; Like, All Of&nbsp;It]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/3cYrV-X_Pgg?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>Crash Bandicoot is a character and series that’s gone through quite a few changes. Personally, I’ve always found the gameplay to be fun and engaging, while the character design stands… in a strange spot, to say the least. This is probably the biggest video I&#8217;ve ever made, and we&#8217;re heralding in some new branding as well! Thank you to Vanilluxe Pavillion for both the new intro and the theme to Crash: Nitro Crisis!</p></blockquote>
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