<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[Today is the 18th anniversary of Crash Bandicoot: The Wrath of Cortex! (North America&#8217;s&nbsp;Release)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/IJ2U2HwJvoU?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<p>Today is the anniversary for a game that ushered Crash&#8217;s foray into the next generation at the time and also the first time he&#8217;s on multiple platforms after Crash Bash made it to the scenes, developed by Traveller&#8217;s Tales, it received some mixed reviews over its reliance on non-platforming levels and being a &#8220;carbon copy of Warped&#8221; with some ideas not fleshed out as well, although the soundtrack and the cast are some of its highlights for being well done.</p>
<p>The game in North America has now reached its 18th anniversary, which was released on Monday, October 29, 2001, has a Metacritic score of <a href="https://www.metacritic.com/game/playstation-2/crash-bandicoot-the-wrath-of-cortex">66 on the PlayStation 2</a>, <a href="https://www.metacritic.com/game/xbox/crash-bandicoot-the-wrath-of-cortex">70 on the Original Xbox</a>, and <a href="https://www.metacritic.com/game/gamecube/crash-bandicoot-the-wrath-of-cortex">62 on the GameCube</a>.</p>
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