<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[Mr. Crash: Crash Team Racing (Aug 5, 1999 Prototype) &#8211; Track Exploration [Part&nbsp;3]]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/qpW8mC1iUUw?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>Fifth preview video of the beta version.</p>
<p>The build date is August 4th, 1999, a month and a half before the final NTSC build. As you can see, there is a lot of unfinished features, but that&#8217;s just the menu, so stay tuned for more.<br />
A full documentation of the differences will be available at The Cutting Room Floor article, and a download link will be posted on Hidden Palace website. At the time, both pages are being worked on.</p>
<p>A HUGE thanks to almarkowbender, gdias/Darkaiser (me), Gh0stBlade, let-over-lambda, mementomori/madmarsrocks, Niko, and psx-collector for making this release possible.</p></blockquote>
]]></html></oembed>