<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[MisterBo: Two Types Of Time Trials (?), New Hidden Gems &amp; Composer Announced (Crash Bandicoot 4: It’s About&nbsp;Time)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/KR_0ij92sc4?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>We got a lot of new Crash 4 gameplay last week with a new look at footage from Snow Way Out and Dino Dash. And while I have already done a video covering that new footage and the new information that came out with it, there are a few new little tidbits that I missed or have since been revealed and talked about.</p>
<p>So I&#8217;ll be talking about how there seems to be two different types of Time Trials in Crash Bandicoot 4, how there is going to be a ton of replay-ability with lots of different gems to collect and along with that the new composer for Crash 4 has been announced as well.</p></blockquote>
]]></html></oembed>