<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[The Completionist: A Lovely Completionist NIGHTMARE (Crash Bandicoot 4: It&#8217;s About&nbsp;Time)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/el0TuL2MY04?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>This very well may be the best Crash Bandicoot game. There I said it. Crash has suffered with hand-offs to other companies, smaller developers, and tribal tattoos. So how do you all fix it? A MUTLI-VERSE. All those bad Crash Bandicoot games? Alternate timeline. Join me as I collect the quantum masks and do everything I can to complete Crash 4.</p>
<p>Let me know what you think about my Crash Bandicoot 4 review!</p></blockquote>
<p>Please note that there might be some incorrect information regarding the history of the franchise during your watching session of this video. Note that saying &#8220;this is because the developer Naughty Dog had moved on and sold the IP to Activision&#8221; is incorrect, because Naughty Dog never owned the IP, it was Universal Interactive Studios with a deal of three games originally. In addition, Activision handled the IP via the Blizzard acquisition deal with Vivendi, taking over Vivendi Games/Sierra in 2008.</p>
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