<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[[LINKED] Push Square: Triple-Spinning Answers with Crash Bandicoot 4 Composer Walter Mair&nbsp;(Interview)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="https://images.pushsquare.com/9bd2907635e95/composer-walter-mair.original.jpg" /></p>
<blockquote><p>Recently, we got the chance to have a chat with the composer of Crash Bandicoot 4: It&#8217;s About Time, Walter Mair. During the process, we talked about the return of everyone&#8217;s favourite bandicoot, how to capture the sonic intersection of synthesized and artificial music, as well as the trials and tribulations that come with scoring for such a beloved, long-enduring series. Let&#8217;s dash in!</p>
<p><a style="font-family:'Work Sans', 'Helvetica Neue', helvetica, arial, sans-serif;font-size:22px;font-weight:800;letter-spacing:.1em;text-transform:uppercase;" href="https://www.pushsquare.com/news/2020/12/interview_triple-spinning_answers_with_crash_bandicoot_4_composer_walter_mair">READ MORE »</a></p></blockquote>
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