<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[VTNVIVI: Cut Content &#8211; Ripper Roo &amp; More! (Crash Bandicoot 4: It’s About&nbsp;Time)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/dcOgLS9tLng?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<blockquote><p>Here&#8217;s some cut content of Crash Bandicoot 4: It&#8217;s About Time. Out of all things cut content wise, Ripper Roo certainly takes the cake.</p>
<p>With the release of the Art Of Crash Bandicoot 4: It&#8217;s About Time comes information about Ripper Roo originally being planned for the game.</p>
<p>Among other things, the extra playable characters: Dingodile, Neo Cortex and Tawna, were originally supposed to have skins (according to a datamine). For unknown reasons, all of those were cut from the game. Unused music tracks were also discovered deep within the files of the game.</p>
<p><a href="https://www.youtube.com/watch?v=QNaSp_PhgDA&amp;list=PLfQ0j5YNcrZr2DmrD0_zugAf6VoHBaJvU">Unused music</a> &#8211; <a href="https://tcrf.net/Crash_Bandicoot_4:_It%27s_About_Time">TCRF.net</a> &#8211; <a href="https://blog.activision.com/ca/en/crash-bandicoot/2020-09/Crash-4-Demo-Available">Activision Blog</a></p></blockquote>
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