<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Crashy News]]></provider_name><provider_url><![CDATA[https://crashynews.wordpress.com]]></provider_url><author_name><![CDATA[Motwera]]></author_name><author_url><![CDATA[https://crashynews.wordpress.com/author/motwera/]]></author_url><title><![CDATA[[LINKED] PocketGamer.biz: King&#8217;s pursuit to create &#8220;the Crashiest Crash game ever&#8221; (Crash Bandicoot: On the&nbsp;Run!)]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="29408" data-permalink="https://crashynews.wordpress.com/2020/07/09/linked-gamespot-interview-with-stephen-jarrett-creative-lead-on-crash-bandicoot-on-the-run-mr-crumb-confirmed/107524672_158131359238903_5272918430866171434_o/" data-orig-file="https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg" data-orig-size="1200,675" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="107524672_158131359238903_5272918430866171434_o" data-image-description="" data-medium-file="https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=300" data-large-file="https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=1024" class="alignnone size-full wp-image-29408" src="https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=700&#038;h=394" alt="" width="700" height="394" srcset="https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=700&amp;h=394 700w, https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=150&amp;h=84 150w, https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=300&amp;h=169 300w, https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=768&amp;h=432 768w, https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg?w=1024&amp;h=576 1024w, https://crashynews.files.wordpress.com/2020/07/107524672_158131359238903_5272918430866171434_o.jpg 1200w" sizes="(max-width: 700px) 100vw, 700px" /></p>
<blockquote><p><em><strong>Crash Bandicoot: On the Run creative lead talks mobile adaption</strong></em></p>
<p>A mobile adaption of a popular character that initially debuted on console can typically arrive with a number of caveats. It&#8217;s a port of an older game. The interface has not been configured precisely right for the mobile interface. It&#8217;s just a &#8216;cash grab&#8217;. These are several of the common criticisms that more often than not are rightly lobbied at companies for looking to take advantage of the lucrative market.</p>
<p><a style="font-family:'Work Sans', 'Helvetica Neue', helvetica, arial, sans-serif;font-size:22px;font-weight:800;letter-spacing:.1em;text-transform:uppercase;" href="https://www.pocketgamer.biz/interview/75843/kings-pursuit-to-create-the-crashiest-crash-game-ever/">READ MORE »</a></p></blockquote>
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