<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Dreamers Inc]]></provider_name><provider_url><![CDATA[https://dreamerincblog.wordpress.com]]></provider_url><author_name><![CDATA[Dreamer]]></author_name><author_url><![CDATA[https://dreamerincblog.wordpress.com/author/dreamersinc12/]]></author_url><title><![CDATA[Devtober Post Mortem]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I have been a little swamped with work so I am a few day late with this update but better late than never. Devtober is completed and I have been somewhat successful with my Infinite Axis Utility AI system. I was able to develop a functional AI system based on Dave Mark&#8217;s Infinite Axis System and get it running in Unity Data Oriented Tech Stack.  I was also able to rewrite my enemy detection system using the Jobs System for a major improvement. If you want to check it out, follow this link to our <a href="https://github.com/DreamersIncStudios/ECS-IAUS-sytstem">Github page</a>.</p>
<p>Where I failed was developing a full test case. I wanted to design a mini AI Driven Cop and Robbers, where Robbers attempted to steal for shopping citizen and cops would attempt to arrest them. However writing the underlying logic proved more challenging.</p>
<p>I will be continuing to update this project but it is moving to the back burner as I need to get back to work on my main project.</p>
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<p>If you have an question, be sure to asked them in the comments</p>
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