<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Hanami Devlog]]></provider_name><provider_url><![CDATA[https://electromagneticproject.wordpress.com]]></provider_url><author_name><![CDATA[push start to begin]]></author_name><author_url><![CDATA[https://electromagneticproject.wordpress.com/author/pushstarttobegin/]]></author_url><title><![CDATA[Weekend Update #2]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Just a recap of the goals for the week just gone:</p>
<blockquote><p>Continue to create and gather any conceptual work including a Game Design Document (GDD). Experiment with the Grandma Engine in order to configure it for the game. Research software add-ons and extensions which will be useful.</p></blockquote>
<p><strong>So&#8230;how am I doing?</strong><br />
I&#8217;ve managed to write and maintain my GDD pretty successfully, but &#8220;conceptual work&#8221; is currently mainly limited to character designs. Over the coming week I&#8217;ll hopefully work up a good amount of level &amp; item designs to being some game assets, as well as continuing to work on the in-game characters. I&#8217;ve experimented with the engine to a degree, however I still haven&#8217;t worked out things like my physics settings which must be arranged soon before I start any real level design! I don&#8217;t want to design any immense jumps only to have a character who can&#8217;t reach them&#8230; As for add-ons, I&#8217;ve previously researched things like lighting engines and sound dlls, which will come in useful, however I can&#8217;t say this for sure yet! I&#8217;ll have to re-schedule this research for next week.</p>
<p><strong>So what have I been doing?</strong><br />
Whilst avoiding doing any really ambitious game development, I&#8217;ve been working on a few more character designs. I started off by thinking about a template for male in-game characters, as so far my character-cast is looking very feminine&#8230;<br />
<a href="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg"><img loading="lazy" data-attachment-id="481" data-permalink="https://electromagneticproject.wordpress.com/2012/01/29/weekend-update-2/dudes/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg" data-orig-size="2400,1738" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Dudes" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=640&#038;h=463" alt="" title="Dudes" width="640" height="463" class="aligncenter size-full wp-image-481" srcset="https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=640&amp;h=463 640w, https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=1280&amp;h=926 1280w, https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=150&amp;h=109 150w, https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=300&amp;h=217 300w, https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=768&amp;h=556 768w, https://electromagneticproject.files.wordpress.com/2012/01/dudes.jpg?w=1024&amp;h=742 1024w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
The guy on the left is my &#8220;generic man&#8221; character. He probably won&#8217;t appear in the game, but is the &#8220;standard model&#8221; for all male characters to be made to (The <a href="http://en.wikipedia.org/wiki/Kanji" target="_blank">kanji</a> symbol means &#8220;man&#8221;). After drawing him, he got me thinking about Japanese hairstyles. In photos, you can probably tell Japanese guys from Western guys just from the tops of their hair. Japanese styles tend to be longer and frame the face, whereas the normal Western man tends to avoid this, probably because it looks quite feminine. The epitome of androgynous hairstyles is demonstrated by Japanese pop/rock-star <a href="http://en.wikipedia.org/wiki/Gackt" target="_blank">Gackt</a>, who inspired the hairstyle in the top right. But as well as long, straight styles, I&#8217;ve noticed that Japanese males pull off spiky styles really well! This is either the symptom or the cause of many spiky-haired anime characters, famously including Akira Toriyama&#8217;s <a href="http://en.wikipedia.org/wiki/Goku" target="_blank">Goku</a> from the <em>Dragon Ball</em> series. However, the first example of <em>epic</em> spiky hair that popped into mind was <a href="http://en.wikipedia.org/wiki/Cloud_Strife" target="_blank">Cloud Strife</a> from Final Fantasy VII. Although not a real person, there is no match in the competition for awesome spiky hair.<br />
<img src="http://upload.wikimedia.org/wikipedia/en/5/50/Cloud_Strife_art.jpg" class="aligncenter"><br />
From this short study on hairstyles, I moved onto my first male character&#8230;who has no hair. His working title name is <em>Kannushi</em>, based on the name of Japanese <a href="http://en.wikipedia.org/wiki/Kannushi" target="_blank">Shinto Priests</a>. I&#8217;ve tried to write an extremely brief bio on all my characters in the GDD, mainly explaining why they didn&#8217;t suffer the same fate as the village locals (although details of this incident are a little hazy at best. I&#8217;m thinking of changing my original idea&#8230;) For my final GDD I&#8217;m hoping to write up a bit more on the characters, including useless information like favourite food etc.</p>
<p>Kannushi:<br />
<em>a Shinto priest who was immune to the curse, and prompts Hana on her journey</em>.<br />
<a href="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg"><img loading="lazy" data-attachment-id="485" data-permalink="https://electromagneticproject.wordpress.com/2012/01/29/weekend-update-2/priesty/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg" data-orig-size="1515,2417" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Priesty" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=188" data-large-file="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=642" src="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=188&#038;h=300" alt="" title="Priesty" width="188" height="300" class="aligncenter size-medium wp-image-485" srcset="https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=188&amp;h=300 188w, https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=376&amp;h=600 376w, https://electromagneticproject.files.wordpress.com/2012/01/priesty.jpg?w=94&amp;h=150 94w" sizes="(max-width: 188px) 100vw, 188px" /></a><br />
He&#8217;s dressed in a traditional <a href="http://costume-asia.livejournal.com/27571.html" target="_blank">Kariginu</a>, with traditional hat and ceremonial wand at the ready. Although he acts as Hana&#8217;s main guide throughout the game, I want him to be a silent and mysterious character, who appears and vanishes without warning. On top of this, one of my objectives is to create indecipherable dialogue between all characters, as Western and Eastern characters naturally have language restraints&#8230;</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg"><img loading="lazy" data-attachment-id="488" data-permalink="https://electromagneticproject.wordpress.com/2012/01/29/weekend-update-2/maneki-neko/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg" data-orig-size="2434,1556" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Maneki Neko" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=640&#038;h=409" alt="" title="Maneki Neko" width="640" height="409" class="aligncenter size-full wp-image-488" srcset="https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=640&amp;h=409 640w, https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=1280&amp;h=818 1280w, https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=150&amp;h=96 150w, https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=300&amp;h=192 300w, https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=768&amp;h=491 768w, https://electromagneticproject.files.wordpress.com/2012/01/maneki-neko.jpg?w=1024&amp;h=655 1024w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
The second character I started to work on was a <a href="http://en.wikipedia.org/wiki/Maneki_Neko" target="_blank">Maneki Neko</a> or <em>Lucky Cat</em> character. I think I originally said that Hana would have a pet cat, as I didn&#8217;t want her to be entirely alone. I realised this was silly, as you probably wouldn&#8217;t take your cat on this sort of &#8220;holiday&#8221;. So the cat&#8217;s ownership has changed. <em>Maneki Neko</em> now belongs to the owner of the hostel which Hana temporarily stays at. Another mysterious character, at the very start of the game <em>Maneki Neko</em> resembles a Lucky Cat figurine. It isn&#8217;t until the &#8220;Hanami Crisis&#8221; that the cat jumps to action and leads Hana to Kannushi. Whilst not saving the villagers, <em>Maneki Neko</em> enjoys snoozing and dreaming of fish.<br />
<img src="https://i1.wp.com/hararie-japan-tokyo-tokyo.com/kanji_symbols/2010/06/25/Japanese-cat-ornament-Maneki-Neko.jpg" class="aligncenter"></p>
<p>As well as this, I&#8217;ve done a little bit of graphics development, just trying to figure out how to make tiles that work. I haven&#8217;t really started any <em>official</em> research into Japanese buildings, but just from the research I&#8217;ve been doing so far I&#8217;m starting to get a feel for them! I made this small little Photoshop mock-up of a Japanese hostel room strictly using tiles only. It doesn&#8217;t work as a room as it has no access and no space for movement, but it only uses repeated tiles so I&#8217;ve made minor progress here.<br />
<a href="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg"><img loading="lazy" data-attachment-id="491" data-permalink="https://electromagneticproject.wordpress.com/2012/01/29/weekend-update-2/hostel-room-idea/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg" data-orig-size="392,200" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Hostel Room Idea" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg?w=392" src="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg?w=392&#038;h=200" alt="" title="Hostel Room Idea" width="392" height="200" class="aligncenter size-full wp-image-491" srcset="https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg 392w, https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg?w=150&amp;h=77 150w, https://electromagneticproject.files.wordpress.com/2012/01/hostel-room-idea.jpg?w=300&amp;h=153 300w" sizes="(max-width: 392px) 100vw, 392px" /></a><br />
It has however brought to my attention more proportion issues. These bunk-beds for example are 64 pixels long, which is 4x as long as my character sprites, so this little tester probably wouldn&#8217;t be suitable for a game asset.</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg"><img loading="lazy" data-attachment-id="498" data-permalink="https://electromagneticproject.wordpress.com/2012/01/29/weekend-update-2/jan-28/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg" data-orig-size="1448,1241" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Jan 28" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=300&#038;h=257" alt="" title="Jan 28" width="300" height="257" class="aligncenter size-medium wp-image-498" srcset="https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=300&amp;h=257 300w, https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=600&amp;h=514 600w, https://electromagneticproject.files.wordpress.com/2012/01/jan-28.jpg?w=150&amp;h=129 150w" sizes="(max-width: 300px) 100vw, 300px" /></a></p>
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