<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Hanami Devlog]]></provider_name><provider_url><![CDATA[https://electromagneticproject.wordpress.com]]></provider_url><author_name><![CDATA[push start to begin]]></author_name><author_url><![CDATA[https://electromagneticproject.wordpress.com/author/pushstarttobegin/]]></author_url><title><![CDATA[Changes to level&nbsp;design]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><strong>New Design</strong><br />
<a href="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg"><img loading="lazy" data-attachment-id="647" data-permalink="https://electromagneticproject.wordpress.com/2012/02/07/changes-to-level-design/level-one-cave-2/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg" data-orig-size="2293,3303" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Level One Cave 2" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=208" data-large-file="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=711" src="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=208&#038;h=300" alt="" title="Level One Cave 2" width="208" height="300" class="aligncenter size-medium wp-image-647" srcset="https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=208&amp;h=300 208w, https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=416&amp;h=600 416w, https://electromagneticproject.files.wordpress.com/2012/02/level-one-cave-2.jpg?w=104&amp;h=150 104w" sizes="(max-width: 208px) 100vw, 208px" /></a><br />
Parts of the level design simply just needed re-thinking. The second cave (Cave 2, as I have named it) took up a lot less space than it could have done, so I drew out an outline and tried filled in the gaps by hand, thinking about the level from a visual perspective more than a play perspective. This did mean I had to make changes to the design, marked by scribbles and notes, but this way I got thinking more about the aesthetics of the level. It gets very dull using black squares!</p>
<p>I also started thinking about hazards whilst jotting down ideas, and have come up with three types of basic &#8220;enemy&#8221;.<br />
1. Sits motionless on the ground<br />
2. Swings from a ledge<br />
3. Moves along the ground/through the air.<br />
Details to follow!</p>
<p><strong>Test-Based Adjustments</strong><br />
Where the level only needed adjusting rather than redesigning, it was easier to make changes in Game Maker&#8217;s room editor, where blocks could easily be moved and tested and quick succession! I used this technique at the end of the level to test jump distances and spread platforms apart:<br />
<div data-shortcode="caption" id="attachment_648" style="width: 650px" class="wp-caption aligncenter"><a href="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg"><img loading="lazy" aria-describedby="caption-attachment-648" data-attachment-id="648" data-permalink="https://electromagneticproject.wordpress.com/2012/02/07/changes-to-level-design/level-1-mockup-test/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg" data-orig-size="1001,606" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Level 1 Mockup Test" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=1001" src="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=640&#038;h=387" alt="" title="Level 1 Mockup Test" width="640" height="387" class="size-full wp-image-648" srcset="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=640&amp;h=387 640w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=150&amp;h=91 150w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=300&amp;h=182 300w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg?w=768&amp;h=465 768w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup-test.jpg 1001w" sizes="(max-width: 640px) 100vw, 640px" /></a><p id="caption-attachment-648" class="wp-caption-text">Game Maker Test</p></div></p>
<div data-shortcode="caption" id="attachment_649" style="width: 650px" class="wp-caption aligncenter"><a href="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg"><img loading="lazy" aria-describedby="caption-attachment-649" data-attachment-id="649" data-permalink="https://electromagneticproject.wordpress.com/2012/02/07/changes-to-level-design/level-1-final-mockup/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg" data-orig-size="1001,606" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Level 1 Final Mockup" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=1001" src="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=640&#038;h=387" alt="" title="Level 1 Final Mockup" width="640" height="387" class="size-full wp-image-649" srcset="https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=640&amp;h=387 640w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=150&amp;h=91 150w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=300&amp;h=182 300w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg?w=768&amp;h=465 768w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-final-mockup.jpg 1001w" sizes="(max-width: 640px) 100vw, 640px" /></a><p id="caption-attachment-649" class="wp-caption-text">Adjustments added to Level Mockup</p></div>
<p><strong>New Level Design</strong><br />
The overall size of the level hasn&#8217;t changed, but I&#8217;ve managed to use more of the available space to create a more playable level:</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png"><img loading="lazy" data-attachment-id="650" data-permalink="https://electromagneticproject.wordpress.com/2012/02/07/changes-to-level-design/level-1-mockup-2/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png" data-orig-size="2999,1389" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Level 1 Mockup" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=640&#038;h=296" alt="" title="Level 1 Mockup" width="640" height="296" class="aligncenter size-full wp-image-650" srcset="https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=640&amp;h=296 640w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=1278&amp;h=592 1278w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=150&amp;h=69 150w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=300&amp;h=139 300w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=768&amp;h=356 768w, https://electromagneticproject.files.wordpress.com/2012/02/level-1-mockup.png?w=1024&amp;h=474 1024w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
What I can do now is add the structure to a Game Maker project to create a playable level made of placeholder objects (in a similar way to before!) Only this time, I intend to use all the assets I have currently created, including tiles, characters and lights. More graphics can be added as I make them, so by the end of the week I&#8217;ll have something visually more finalised as well as in terms of gameplay. Today I started to block in the ryokan tiles and create platforms around them, making sure that all dimensions were perfect! I&#8217;ll be adding the character and some lighting tomorrow.</p>
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