<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Hanami Devlog]]></provider_name><provider_url><![CDATA[https://electromagneticproject.wordpress.com]]></provider_url><author_name><![CDATA[push start to begin]]></author_name><author_url><![CDATA[https://electromagneticproject.wordpress.com/author/pushstarttobegin/]]></author_url><title><![CDATA[Everything A Game Should&nbsp;Have]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Before recording the final playthrough video, I&#8217;ve played through the entire game myself to make sure everything works and to work out an effective route to follow so that I can show every blossom being obtained. This was also the best way to see if the jump to the ending slides worked, which as it turned out it didn&#8217;t! So I&#8217;ve fixed that, and added one more very final slide that shows the kanji for &#8220;owari&#8221;, meaning &#8220;end&#8221;.</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg"><img loading="lazy" data-attachment-id="1805" data-permalink="https://electromagneticproject.wordpress.com/2012/05/02/everything-a-game-should-have/slide-9-2/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg" data-orig-size="640,480" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Slide 9" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg?w=640" src="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg?w=640&#038;h=480" alt="" title="Slide 9" width="640" height="480" class="aligncenter size-full wp-image-1805" srcset="https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg 640w, https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg?w=150&amp;h=113 150w, https://electromagneticproject.files.wordpress.com/2012/05/slide-91.jpg?w=300&amp;h=225 300w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
To wrap the game up for testing, I&#8217;ve added a few finished touches. I&#8217;ve replaced the default Game Maker loading screen with a horizontal version of the game&#8217;s logo. The main reason I&#8217;ve decided to align the logo horizontally this one time only is because it sits better on the monitor. This is shown when the game is initially opened up.</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg"><img loading="lazy" data-attachment-id="1806" data-permalink="https://electromagneticproject.wordpress.com/2012/05/02/everything-a-game-should-have/loading-screen/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg" data-orig-size="1361,768" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Loading Screen" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=640&#038;h=361" alt="" title="Loading Screen" width="640" height="361" class="aligncenter size-full wp-image-1806" srcset="https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=640&amp;h=361 640w, https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=1280&amp;h=722 1280w, https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=150&amp;h=85 150w, https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=300&amp;h=169 300w, https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=768&amp;h=433 768w, https://electromagneticproject.files.wordpress.com/2012/05/loading-screen.jpg?w=1024&amp;h=578 1024w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
In this screenshot you can also see the Hanami blossom icon in the task bar along the bottom. This is the same as the game icon, although because it&#8217;s bigger it hasn&#8217;t actually scaled very well. I&#8217;ll be sure to scale it properly myself before converting it to a 32&#215;32 pixel .ico file!</p>
<p>The last addition I&#8217;ve made is a readme and help file which will come in the game folder. I had fun creating the typography in the readme text file, inspired by the likes of <a>Spelunky</a> and <a href="http://ninjasenki.com/" target="_blank">Ninja Senki</a>! The file is a basic and quick look at some game info including controls, although a pdf version of the game manual will also be available.</p>
<p><a href="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg"><img loading="lazy" data-attachment-id="1808" data-permalink="https://electromagneticproject.wordpress.com/2012/05/02/everything-a-game-should-have/readme/" data-orig-file="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg" data-orig-size="1361,721" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="readme" data-image-description="" data-medium-file="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=300" data-large-file="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=1024" src="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=640&#038;h=339" alt="" title="readme" width="640" height="339" class="aligncenter size-full wp-image-1808" srcset="https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=640&amp;h=339 640w, https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=1280&amp;h=678 1280w, https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=150&amp;h=79 150w, https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=300&amp;h=159 300w, https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=768&amp;h=407 768w, https://electromagneticproject.files.wordpress.com/2012/05/readme.jpg?w=1024&amp;h=542 1024w" sizes="(max-width: 640px) 100vw, 640px" /></a><br />
The game&#8217;s help file is the same as this but unfortunately without the bubbly title. This is brought up in game by pressing the F1 key.</p>
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