<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Fidelum Games]]></provider_name><provider_url><![CDATA[https://fidelumgames.wordpress.com]]></provider_url><author_name><![CDATA[jejoll]]></author_name><author_url><![CDATA[https://fidelumgames.wordpress.com/author/jejoll/]]></author_url><title><![CDATA[An Industry I Would Like to Impact With&nbsp;VR]]></title><type><![CDATA[link]]></type><html><![CDATA[<header class="entry-header">
<h1 class="entry-title">INTRODUCTION</h1>
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<p>The industry that I think could be impacted greatly by VR is aviation.</p>
<h2>USER PROFILE</h2>
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<p><strong>Name:</strong> Captain Kruzier</p>
<p><strong>Age:</strong> 37</p>
<p><strong>Quote:</strong> &#8220;Vox 2&#8221;</p>
<p><strong>Description:</strong> Captain Kruzier is a fighter pilot who has never used VR. He&#8217;s frustrated with the lack of training time available due to the high cost of aircraft simulator time.</p>
<p><strong>VR Experience:</strong> None</p>
<h2>ADDITIONAL QUESTIONS</h2>
<h2><strong>How accessible would each VR platform be to your target student in terms of price? Take into account location, age, and income.</strong></h2>
<p><strong>How interactive does your lesson need to be? For example, do I need to pick things up or could I get away with just looking at objects?</strong></p>
<ul>
<li>This would have to be highly interactive: interacting with aircraft panels, maintenance objects, etc.</li>
</ul>
<p><strong>How realistic do your visuals need to be in order to teach? For example, could I use 2D images and videos in a 3D Environment or do you need high poly 3D models.</strong></p>
<ul>
<li>The more realistic the better. We want the trainees to feel like they&#8217;re there.</li>
</ul>
<p><strong>Does my student need to feel like a participant in the experience or can they be a passive viewer? Could they be both?</strong></p>
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<li>Both, depending on the role they&#8217;re currently training for (pilot vs. co-pilot, etc.)</li>
</ul>
<p><strong>Given the answers above, what are potential platforms you could use for your experience?</strong></p>
<ul>
<li>High immersion devices like the Vive.</li>
</ul>
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