<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Fineness &amp; Accuracy]]></provider_name><provider_url><![CDATA[https://finenessandaccuracy.wordpress.com]]></provider_url><author_name><![CDATA[Scott Madin]]></author_name><author_url><![CDATA[https://finenessandaccuracy.wordpress.com/author/smadin/]]></author_url><title><![CDATA[A* Thing You** Should***&nbsp;Buy]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I don&#8217;t usually post stuff like this (though, I suppose, lately I don&#8217;t usually post much of <em>anything</em>, so it&#8217;s probably good to get back in the habit), but it&#8217;s a good enough deal to warrant bringing to folks&#8217; attention, on the off chance I have any readers (let alone any to whom it applies).</p>
<p>For the next 23-odd hours, as part of their year-end sale, you can buy the <a href="http://www.elderscrolls.com/games/goty_overview.htm"><em>Morrowind</em> Game of the Year edition</a> (which includes the two expansions) <a href="http://store.steampowered.com/app/22320/">on Steam for $5</a>.  If you haven&#8217;t played <em>Morrowind</em>, you really owe it to yourself to grab it.  There&#8217;s still a huge, thriving mod community despite the game being eight years old, and it&#8217;s easy to spend hours browsing <a href="http://tesnexus.com/">TESNexus</a>, <a href="http://planetelderscrolls.gamespy.com/View.php?view=Mods.List">Planet Elder Scrolls</a>, and <a href="http://www.uesp.net/">UESP</a> — not to mention the incredibly ambitious <a href="http://www.tamriel-rebuilt.org/">Tamriel Rebuilt</a> project — working out exactly what you want your gameplay experience to be like.  The game world is immense, the plot interesting but entirely optional, and it (and its predecessor <em>Daggerfall</em> and successor <em>Oblivion</em>) is the closest thing I&#8217;ve ever seen to a genuine roleplaying experience in a video game.  It still imposes artificial constraints, of course — there are things that simply aren&#8217;t possible, because the engine isn&#8217;t programmed that way; dialogue <em>seems</em> virtually unrestricted at first because Bethesda just put <em>so much time</em> into writing text for the game, but is really just the same old branching trees of question and response we&#8217;ve had since the first adventure games; there are a limited number of ways of interacting with objects in the world; and there&#8217;s no physics engine, so you can&#8217;t knock things over — so you haven&#8217;t got the kind of freedom a genuine (i.e. pencil-and-paper) RPG affords, but especially with some well-chosen mods it&#8217;s a remarkably immersive and enjoyable game.</p>
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<p>* Well, two things.  The masterful <a href="http://store.steampowered.com/app/9740/"><cite>Indigo Prophecy</cite></a> is available through tomorrow for $3.40, and it&#8217;s well worth your time.<br />
** Assuming you play video games and have a Windows machine.<br />
*** If you don&#8217;t already own it.</p>
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