<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Flying Carpets Games]]></provider_name><provider_url><![CDATA[http://flyingcarpetsgames.com]]></provider_url><author_name><![CDATA[Salim]]></author_name><author_url><![CDATA[https://flyingcarpetsgames.com/author/oldmonkeyking/]]></author_url><title><![CDATA[Working on supended&nbsp;cell]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>[Originally posted January 2 2012]</p>
<p>This weekend I made more art stuff 😛</p>
<p>I continued to do the texture of the suspended cell where the girl starts her adventure. The cell is suspended by a big chain to one of the castle’s tower. After that, I did a skybox texture and imported everything into Unity to see what I could do with the lighting.  I also tried a bloom image effect (picture 5) to have a Ico feel. I’m not sure I’ll keep it though. This cell is maybe 1/25 of the first level I’m planing to make.</p>
<p>If you guys remember the anime Swam Lake, this is where I got the inspiration (picture 7).</p>

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