<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Game Balance Concepts]]></provider_name><provider_url><![CDATA[https://gamebalanceconcepts.wordpress.com]]></provider_url><author_name><![CDATA[ai864]]></author_name><author_url><![CDATA[https://gamebalanceconcepts.wordpress.com/author/ai864/]]></author_url><title><![CDATA[What is Game Balance&nbsp;Concepts?]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><strong>What is this blog?</strong></p>
<p>This is the second summer I&#8217;ve  decided to run a free online course on the topic of game design. Last  summer was a general course that covered all areas on a very general  level; you can find it at <a href="http://gamedesignconcepts.wordpress.com" target="_blank">http://gamedesignconcepts.wordpress.com</a></p>
<p>This summer, I&#8217;m diving deeper into the narrower topic of <em>game  balance</em>. The topic was covered in a <a href="http://gamedesignconcepts.wordpress.com/2009/08/20/level-16-game-balance/" target="_blank">single lesson</a> last year, but I think it deserves  better treatment, so this year I&#8217;m looking at balance in depth.</p>
<p>You can view a free intro video <a href="http://gamebalanceconcepts.supercoolschool.com/classes/3076" target="_blank">here</a> that covers the course topics in more detail. (<em>Update: due to technical difficulties with the courseware site, this was not viewable for a brief period. The issues have been resolved and everyone should now be able to create an account, view the video and download the syllabus. Thanks to everyone for reporting it and for being patient while I worked with supercoolschool.com to resolve this!</em>)</p>
<p><strong>How  much does it cost?</strong></p>
<p>Viewing this blog, and all the information  that will be posted to it, is <strong>100% free</strong>. I&#8217;ve even releasing it  under Creative Commons, so you could use or reference this material if  you are teaching a course or writing a book, as long as I receive  attribution.</p>
<p>New this summer, I am also offering a paid version  for the low cost of $55 (USD), about what you would expect to pay for a  textbook. This paid version includes the extras that people asked for  last summer &#8212; live broadcast lectures, and personal attention:</p>
<ul>
<li><strong>Live lectures</strong> each Monday, Noon EDT. These are scheduled to  last about an hour, including Q&amp;A.</li>
<li><strong>Posted recordings</strong> of the lectures, available online even if  you aren&#8217;t there for the live version.</li>
<li><strong>Additional multimedia content</strong> including annotated Powerpoint files and sample Excel worksheets.</li>
<li><strong>Direct email response </strong>to any of your comments or questions.</li>
</ul>
<p>Instructions for signing up will be posted soon.</p>
<p><strong>When is the  course?</strong></p>
<p>The course is scheduled for ten weeks,  beginning Monday, July 5 and ending Wednesday, September 8. You can download a syllabus <a href="http://gamebalanceconcepts.supercoolschool.com/classes/3076/class_files/132/get_file">here</a>.</p>
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