<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Gamedev Brain]]></provider_name><provider_url><![CDATA[https://gamedevbrain.wordpress.com]]></provider_url><author_name><![CDATA[magicrat_larry]]></author_name><author_url><![CDATA[https://gamedevbrain.wordpress.com/author/stupidrat/]]></author_url><title><![CDATA[Here Kitty Kitty, Let Me Grab&nbsp;You]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>So we added a pet element to our game.  Who doesn&#8217;t want a little kitty in a survival, action, top-down, simulation?<a href="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png"><img loading="lazy" data-attachment-id="45" data-permalink="https://gamedevbrain.wordpress.com/2015/07/06/here-kitty-kitty/stand_cat_000/" data-orig-file="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png" data-orig-size="181,152" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="Stand_Cat_000" data-image-description="" data-image-caption="" data-medium-file="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png?w=181" data-large-file="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png?w=181" class="aligncenter size-full wp-image-45" src="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png?w=181&#038;h=152" alt="Stand_Cat_000" width="181" height="152" srcset="https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png 181w, https://gamedevbrain.files.wordpress.com/2015/07/stand_cat_000.png?w=150&amp;h=126 150w" sizes="(max-width: 181px) 100vw, 181px" /></a>  You can have a pet, and if it is small enough you can pick it up.  So I have been making animations of every combination for our demo to demonstrate this.  So I have a shooting, standing, and walking animation.  That is a lot of tweaking animations to get get it with a cat and without a cat.</p>
<p>So in the actual game design we need to figure out a better way to add equipment and such to a player so that we do not have to animate every combination of stuff on a player.  For a game-play demo that is 1 step above a Proof Of Concept it is fine though.  I cannot wait to get back to designed code though.</p>
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