<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Gamedev Brain]]></provider_name><provider_url><![CDATA[https://gamedevbrain.wordpress.com]]></provider_url><author_name><![CDATA[magicrat_larry]]></author_name><author_url><![CDATA[https://gamedevbrain.wordpress.com/author/stupidrat/]]></author_url><title><![CDATA[Move it Just a Little To the Left, TOO&nbsp;FAR!!!]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Yesterday and today I have been constructing our space settlers house and the area around it.  I&#8217;m not sure how many people out there, besides hardcore game developers, know that it is a very tedious process to place everything &#8220;correctly&#8221;.</p>
<p>In my case I laid it all out perfect using a visual tool called Spriter.  Then I exported chunks of that scene to png files.  Now I am placing those files in world coordinates so they make up the bigger scene.  Not to mentions creation of physics images etc to go with it.  This placement is the &#8220;fun&#8221; part.  You need to get the hang of how many pixels is something off from the perfect location.</p>
<p>It&#8217;s a job I&#8217;d rather not do, but it is rewarding to finally be able to walk around the set I am building up.  Seeing the pieces slowing move into place, after try, after try, is kinda cool.  This is yet another thing that should make you ask yourself, do I really want this to be my job?  lol  You gotta love it.</p>
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