<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Games by Manuel Correia]]></provider_name><provider_url><![CDATA[http://gamesbymanuel.com]]></provider_url><author_name><![CDATA[Manuel Correia]]></author_name><author_url><![CDATA[https://gamesbymanuel.com/author/gr9yfox/]]></author_url><title><![CDATA[First Playtest]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg"><img loading="lazy" data-attachment-id="101" data-permalink="https://gamesbymanuel.com/2011/08/13/first-playtest/p1010376/" data-orig-file="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg" data-orig-size="992,558" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="P1010376" data-image-description="" data-image-caption="" data-medium-file="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=300" data-large-file="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=992" class="aligncenter size-full wp-image-101" title="P1010376" alt="" src="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=500&#038;h=281" width="500" height="281" srcset="https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=500&amp;h=281 500w, https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=150&amp;h=84 150w, https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=300&amp;h=169 300w, https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg?w=768&amp;h=432 768w, https://footstepgames.files.wordpress.com/2011/08/p1010376.jpg 992w" sizes="(max-width: 500px) 100vw, 500px" /></a></p>
<p>I was warned by a veteran tester that most prototypes have really rough first playtests. A lot of them don&#8217;t reach the end because of some unforeseen design flaw, and some don&#8217;t even go beyond the first turn.</p>
<p>So, how did the my playtest go?</p>
<p>It went really well. Players enjoyed themselves and told me they want to play the next versions, so I think I&#8217;m off to a nice start.</p>
<p>It&#8217;s amazing how they&#8217;ll will ask questions and find out strategies you weren&#8217;t anticipating. I spent as much time playing with them as I did writing notes about things to change for the next time.</p>
<p>I played two full games and some of the rules changed between them. I corrected a couple of things in the game boards and welcomed four new players. The new fixed rules were taught and I let them play as I peeked around and took notes. One of them saw a loophole and tried to break the game using it. I was glad to see the current rules balanced it out by themselves and he didn&#8217;t end up winning.</p>
<p>I intend to take the dice out of the game. It can create some tense but unfair outcomes when the effect of an attack or tie depends on a random factor. Its ironic though, because the original idea for the game came up as I was trying to design an original dice game.</p>
<p>It&#8217;s hard to recover your position when an overpowered player constantly attacks you, so I&#8217;m going to try something new &#8211; a turn phase called &#8220;Sacrifice&#8221;. At the end of the turn a player may sacrifice its position on the board for new crew members. Sounds a bit unbalanced, but I&#8217;m curious to see what the players will do with it.</p>
<p>The board shields were way too light and small. The most obvious situation was when a player made a specially clever bid and proudly laughed while looking at his board. The shield fell down, and now everyone got a chance to look at his boards and change their bids accordingly.</p>
<p>It&#8217;s really good to see that people enjoyed it and gave me a lot of suggestions as they played and after the games ended. They are a very important part of it, and the game is taking shape with every question and strategy I see.</p>
<p><em>Onwards to the new set of rules and <strong>prototype 2</strong>!</em></p>
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