<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Games by Manuel Correia]]></provider_name><provider_url><![CDATA[http://gamesbymanuel.com]]></provider_url><author_name><![CDATA[Manuel Correia]]></author_name><author_url><![CDATA[https://gamesbymanuel.com/author/gr9yfox/]]></author_url><title><![CDATA[&#8220;Don&#8217;t Say!&#8221; at Global Gamecraft&nbsp;5]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://footstepgames.files.wordpress.com/2014/06/p1050529.png"><img loading="lazy" data-attachment-id="671" data-permalink="https://gamesbymanuel.com/2014/06/08/dont-say-at-global-gamecraft-5/p1050529/" data-orig-file="https://footstepgames.files.wordpress.com/2014/06/p1050529.png" data-orig-size="992,558" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="P1050529" data-image-description="" data-image-caption="" data-medium-file="https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=300" data-large-file="https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=992" class="aligncenter size-full wp-image-671" src="https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=500&#038;h=281" alt="P1050529" width="500" height="281" srcset="https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=500&amp;h=281 500w, https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=150&amp;h=84 150w, https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=300&amp;h=169 300w, https://footstepgames.files.wordpress.com/2014/06/p1050529.png?w=768&amp;h=432 768w, https://footstepgames.files.wordpress.com/2014/06/p1050529.png 992w" sizes="(max-width: 500px) 100vw, 500px" /></a></p>
<p>I went to <a href="http://dublingamecraft.com/2014/06/04/1240/">Global Gamecraft 5</a> with a few mechanics I wanted to try. I just had to fit them to the theme, right? Wrong. When the theme was revealed (&#8220;Party Game&#8221;, or a game you could play at a party) I couldn&#8217;t use them, so I started from scratch.</p>
<p>It needed to cater to a big number of players (infinite, if possible!), and ideallly it would also be fun to watch. First, I played around with this idea of a game about cupids, and people trying to find their match by asking questions to the group. I liked the concept, but it sounded a bit too easy and fast to play.</p>
<p>I wanted the game to be different from the other games I had made so far, and I wanted people to interact with each other in a genuine way &#8211; not because the rules say so. In all the party games I know, the ones that involve drawing are always a special kind of fun. Everyone interprets the drawings in a different way, and often be hilariously wrong.</p>
<p><a href="https://footstepgames.files.wordpress.com/2014/06/p1050535.png"><img loading="lazy" data-attachment-id="672" data-permalink="https://gamesbymanuel.com/2014/06/08/dont-say-at-global-gamecraft-5/p1050535/" data-orig-file="https://footstepgames.files.wordpress.com/2014/06/p1050535.png" data-orig-size="992,558" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="P1050535" data-image-description="" data-image-caption="" data-medium-file="https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=300" data-large-file="https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=992" class="aligncenter size-full wp-image-672" src="https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=500&#038;h=281" alt="P1050535" width="500" height="281" srcset="https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=500&amp;h=281 500w, https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=150&amp;h=84 150w, https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=300&amp;h=169 300w, https://footstepgames.files.wordpress.com/2014/06/p1050535.png?w=768&amp;h=432 768w, https://footstepgames.files.wordpress.com/2014/06/p1050535.png 992w" sizes="(max-width: 500px) 100vw, 500px" /></a></p>
<p>So this is what I came up with: a player gets a card with a surreal image and must describe it to the others, who must draw it as best they can before the time runs out. There are two words the player can&#8217;t use while describing them, (and they&#8217;re pretty obvious!), or he&#8217;ll lose points. After the timer ends, players hand their custom notebooks to other players and everyone&#8217;s drawings will be rated for accuracy. The one describing is rated too! In the next round, another player will be describing, and everyone else draws.</p>
<p>The best thing is: you don&#8217;t need to know how to draw! You get points by having the right elements in the right place, now how they look.</p>
<p>I couldn&#8217;t play it myself because I had made the illustrations which were being described, but these playtests were a lot of fun to watch.</p>
<p><a href="https://footstepgames.files.wordpress.com/2014/06/p1050543.png"><img loading="lazy" data-attachment-id="673" data-permalink="https://gamesbymanuel.com/2014/06/08/dont-say-at-global-gamecraft-5/p1050543/" data-orig-file="https://footstepgames.files.wordpress.com/2014/06/p1050543.png" data-orig-size="992,558" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="P1050543" data-image-description="" data-image-caption="" data-medium-file="https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=300" data-large-file="https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=992" class="aligncenter size-full wp-image-673" src="https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=500&#038;h=281" alt="P1050543" width="500" height="281" srcset="https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=500&amp;h=281 500w, https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=150&amp;h=84 150w, https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=300&amp;h=169 300w, https://footstepgames.files.wordpress.com/2014/06/p1050543.png?w=768&amp;h=432 768w, https://footstepgames.files.wordpress.com/2014/06/p1050543.png 992w" sizes="(max-width: 500px) 100vw, 500px" /></a></p>
<p>I won&#8217;t be developing this one further because it draws a lot from two other games: <a href="http://boardgamegeek.com/boardgame/22348/identik">Identik</a> and <a href="http://boardgamegeek.com/boardgame/1111/taboo">Taboo</a>. Still, it was a great experience and the players loved it too.</p>
<p>Thank you all who played it! I look forward to the next 8 hour jam.</p>
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