<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Need for Speed series won&#8217;t return until&nbsp;2017]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="http://ift.tt/1UPWaHx" title="Need for Speed series won't return until 2017 | Polygon"></p>
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<p>Electronic Arts&#8217; <a href="http://ift.tt/1c2DVLi" class="sbn-auto-link">Need for Speed</a> series is taking the year off, and Sweden-based developer Ghost Games is planning to bring the franchise back with a new entry in 2017, the studio <a href="http://ift.tt/1VRPZ6P" target="_blank">announced today</a>.</p>
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<p>&#8220;We are now building upon the foundations that have been laid with <em><a href="http://ift.tt/1UPWaXL" class="sbn-auto-link">Need for Speed</a></em> and delivering our next game in 2017,&#8221; Ghost Games said in a blog post today.</p>
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<p>EA appears to have turned Need for Speed into a biennial series; the publisher also <a href="http://ift.tt/1isePBh">gave the franchise a rest in 2014</a> after <i><a class="sbn-auto-link" href="http://ift.tt/1r4nocJ">Need for Speed Rivals</a></i>, which was a launch title for PlayStation 4 and Xbox One in November 2013. <i>Need for Speed</i>, a reboot of the franchise, debuted in November 2015 on PS4 and Xbox One and was released on Windows PC in mid-March 2016.</p>
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<p>Ghost Games has delivered new content to players in a number of free updates since release, culminating with a patch last month that introduced a <a target="_blank" href="http://ift.tt/1YSLKWm">multiplayer feature called SpeedLists</a>. That will be the final content update for <i>Need for Speed</i>, although Ghost Games said it is not &#8220;going quiet&#8221; between now and the announcement of next year&#8217;s Need for Speed title. The studio plans to bring in members of the player community &#8220;in the coming months&#8221; to get their feedback on the new project. Collecting community feedback was also a focus for Ghost Games in <a href="http://ift.tt/1isePBh">developing <i>Need for Speed</i></a>.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/21SSUvV">Polygon &#8211;  Xbox One</a></em></p>
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