<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[&#8216;Battleplans&#8217; Launches Worldwide, Hopes to Make &#8216;Clash of Clans&#8217; Raiding Strategy Strategic&nbsp;Again]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/img.youtube.com/vi/t_eXO_ACCHI/0.jpg' style='max-width:600px;' /></p>
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<p>Real-time strategy game <em>Battleplans</em> [<a href="http://ift.tt/1qMNsgp"></a>] has finally escaped soft launch and gone worldwide, and it&#8217;s well worth checking out. Like many mobile games, it feels like has the DNA of other titles – <em>Clash of Clans</em> [<a href="http://ift.tt/UDvG9m">Free</a>] and <em>Tactile Wars</em> [<a href="http://ift.tt/1hbM2Z0">Free</a>] come to mind here. You engage in short-form battles, as you try to capture enemy crystals, while warding off their defenses, gaining rewards to build up a bigger and better army. What&#8217;s interesting about the defense part is that as you unlock more units, you can start to set up ever more complicated defense strategies to help ward off your online opponents.</p>
<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="560" height="343" src="https://www.youtube.com/embed/t_eXO_ACCHI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
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<a href="https://www.youtube.com/user/toucharcade?sub_confirmation=1">Subscribe to the TouchArcade YouTube channel</a>
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<p>Again, while there&#8217;s obvious influences in the structure and play of <em>Battleplans</em>, spending some time with the game and even its name reveals that the developers are hoping to combine the mass appeal of free-to-play games with more in-depth gameplay. The combat is simple enough to work on a touchscreen, but designed to give you enough strategic options, with features like detailed battle replays, to feel deep. Some of these auto-battling strategy games are frustrating because you have limited control, and <em>Battleplans</em> is certainly trying to toe an interesting line between accessibility and complexity. I&#8217;m interested in diving in and playing more of this over the next few days, and you can as well as the game is out now.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/27UwnDl">TouchArcade</a></em></div>
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