<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[The Last Guardian: New Gameplay Details, 2016 Release&nbsp;Confirmed]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/ifttt.com/images/no_image_card.png' style='max-width:600px;' /></p>
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<p>New gameplay details have emerged for The Last Guardian, Sony&#8217;s hotly anticipated action-adventure game.
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<p>Issue 294 of Edge Magazine has early impressions and an interview with designer Fumito Ueda.
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<p>The main character will have a &quot;mirrored shield,&quot; which can shine a beam of light that acts as a marker for the creature, Trico, to fire a red lightning beam from his tail. Edge&#8217;s demo used this mechanic to solve environmental puzzles such as removing wooden walls and destroying rock faces.
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<p>According to Edge, Trico will apparently be a &quot;free-spirited creature that fragrantly disregards your attempts to tame it.&quot; This lack of complete control of the creature is important to Ueda &quot;because there are a lot out there where you can do that. I think I&#8217;ve had enough of them.&quot;
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<p><a href="http://ift.tt/1TGPyZK">Continue reading…</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/1TGPyZK">IGN Video Games</a></em></div>
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