<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Doom gets multiplayer patch, upcoming photo mode for your demonic picture&nbsp;needs]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="http://ift.tt/22Yvbel" title="Doom gets multiplayer patch, upcoming photo mode for your demonic picture needs | Polygon"></p>
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<p>A <i>Doom</i> multiplayer update hitting today will rebalance weapons and reduce wait times, <a href="http://ift.tt/1OgDMX0">according to Bethesda</a> assistant community manager Jason Leavey.</p>
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<p>Those weapons include the Chaingun, Rocket Launcher and Combat Shotgun, while wait times are said to drop to 60 seconds between matches. The update, which is server-side and doesn&#8217;t require a download, also adjusts Clan Arena and Freeze Tag; to win, teams must complete five rounds per match.</p>
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<p><i>Doom</i> players have cited numerous issues with multiplayer since launch, specifically with a lack of features such as private matches, and cheaters. <a href="http://ift.tt/1Piw0H0">Eurogamer</a> recently reported that <i>Doom</i> multiplayer developer Certain Affinity is <a href="http://ift.tt/1TZxV5h">no longer on the project</a>, and that id Software is working to add additional features and weed out bugs.</p>
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<p>Still to come in an update later this month are new features and tweaks: Photo Mode for in-game screenshots, classic Doom weapon placement, new Snapmap features and bug fixes. More details about the update will be available closer to release. For more on <i>Doom</i>, check out <a href="http://ift.tt/1WEEsHZ">our review</a>.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/1Ul6FSy">Polygon &#8211;  Xbox One</a></em></p>
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