<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Games can perform better on Xbox One&nbsp;S]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img alt="" src="http://ift.tt/25UaHsl"></p>
<p>Better frame rates and higher resolution are possible on Microsoft&#8217;s slimmer console</p>
<p><i><a href="http://ift.tt/1dPjdiq">Gears of War 4</a></i> will perform better on the <a href="http://ift.tt/1WLF5Qz">Xbox One S</a> than it does on the Xbox One that released in 2013.</p>
<p>While Microsoft was quick to tout 4K video support and upscaling for the new version of the Xbox One announced at this year&#8217;s E3 and available in August, the company also announced support for high dynamic range color on the console. While that in and of itself will provide subtle visual improvements to <i>Gears of War 4</i> — The Coalition studio head Rod Fergusson talks in particular about improved surface detail on things like metal and armor — it will also provide a more consistent level of technical performance as well, Fergusson told Polygon in an interview following Microsoft&#8217;s press briefing today.</p>
<p><i>Gears of War 4</i> employs a dynamic resolution system that tweaks the game&#8217;s rendering resolution in both single-player and multiplayer to maintain its target frame rate in each mode (30 frames per second and 60 fps, respectively). According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition&#8217;s engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.</p>
<p>While <i>Gears 4</i> will take immediate advantage of the Xbox One S, that change does not automatically ensure a native 4K version of the game is ready for the newly announced <a href="http://ift.tt/1tsy5wa">Project Scorpio</a>, Microsoft&#8217;s 6 teraflop console upgrade currently slated for release in holiday 2017.</p>
<p>&quot;We have to look at what the engine can do with the power that Scorpio has,&quot; said Fergusson. &quot;Because we&#8217;re mastering at 4K, it&#8217;s not about assets or art. It&#8217;s about getting the milliseconds down in terms of getting the game to 4K at 60 or 30 [fps] depending on single-player or multiplayer.&quot;</p>
<p>The Xbox One S will debut in August. <i>Gears of War 4</i> will launch with Xbox One S specific support on Oct. 11, 2016. For more on the Xbox One S, check out the video below.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/1rmVGfC">Polygon &#8211;  Xbox One</a></em></p>
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