<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[No Man&#8217;s Sky Game Breaking Bug Strands&nbsp;Players]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/ifttt.com/images/no_image_card.png' style='max-width:600px;' /></p>
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<p>Players who pre-ordered No Man&#8217;s Sky &#8211; and were awarded a beefed-up bonus starship for their troubles &#8211; have stumbled across a game-breaking bug that&#8217;s leaving them stranded among the stars.
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<p>The problem seems to be rooted in the pre-order ship itself. While most players have to grind for a few hours during the early stages of the game to build a hyperdrive that enables intergalactic travel, the pre-order ship boasts one from lift-off.
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<p>However as <a target="_blank" href="http://ift.tt/2aB7Myp">Reddit user McBlurry</a> points out, redeeming the pre-order ship means players skip the tutorial that gives them the blueprint for how to build a hyperdrive. The snag hits a few hours later, if they trade their spacecraft for a more powerful model that doesn&#8217;t have a hyperdrive.
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<p><a href="http://ift.tt/2aNybYk">Continue reading…</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2aNybYk">IGN Video Games</a></em></div>
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