<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[ReCore’s Robot Buds Are Not&nbsp;Duds]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><p dir="ltr">Leading into E3 2016, we had so many questions about ReCore. Now, after the expo last June and leading into Gamescom, we finally have a few answers. To quickly recap: ReCore is an action-based platforming game with tight jumps and blazingly-fast shootouts that’s coming to Xbox One and PC. It is made by a talent pool of successful game makers: the diverse development team include talent from Halo (Joe Staten), Mega Man (Keiji Inafune), and Metroid Prime (Armature Studios).</p>
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<p><p dir="ltr">In it, you play as Joule, a colonist, talented technician, and athletic heroine that builds robot buddies to help her in combat. Players are rewarded with experience points and resources based on how you choose to eliminate enemies.</p>
<p><a href="http://ift.tt/2aZn131">Continue reading…</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2aZn131">IGN PC Articles</a></em></p>
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