<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Game of Thrones composer scoring Gears of War&nbsp;4]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn0.vox-cdn.com/thumbor/9QOwkJTWCyquEGuI6Dx9Ivg8QCo=/0x0:1920x1080/640x360/cdn0.vox-cdn.com/uploads/chorus_image/image/50539053/gears-of-war-4-ramin-djawadi-photo_1920.0.jpg' style='max-width:600px;' /></p>
<div><img alt="" src="http://ift.tt/2bTsKpF"></p>
<p>Will the theme be as hum-friendly?</p>
<p>Ramin Djawadi, a veteran composer of film, television and video games, is handling the orchestral score for <em><a href="http://ift.tt/1dPjdiq">Gears of War 4</a></em>, publisher Microsoft Studios announced today.</p>
<p>Djawadi is perhaps best known for his work scoring every episode of HBO’s <em>Game of Thrones</em>, including its stirring and catchy title theme. He told the <a href="http://ift.tt/2bmpU0A">Associated Press</a> that he worked to make the <em>Gears 4</em> score &quot;very different&quot; from that of the beloved fantasy series — &quot;even [though] we’re still using a lot of orchestra and percussion.&quot;</p>
<p>&quot;<em>Gears 4</em> is definitely action-driven,&quot; Djawadi said in a behind-the-scenes featurette that you can watch above. &quot;What really appealed to me, too, is that there is an underlying emotional throughline in the game that I really like.&quot;</p>
<p>Djawadi said that he chose &quot;a little bit more of an electronic sound, embedded with the orchestra&quot; for the Coalition of Ordered Governments (COG) forces. He went with a &quot;darker&quot; feel for the Swarm, the new enemies in <em>Gears 4</em>.</p>
<p>In addition to his work on <em>Game of Thrones</em>, Djawadi’s resume includes films such as <em><a href="http://ift.tt/1XcAUgt">Warcraft</a></em> and <em>Pacific Rim</em>, and games like <em><a href="http://ift.tt/XWCPVq">Medal of Honor Warfighter</a></em>. His video game roots go back to the 1990s — the AP reports that Djawadi got his start as a sound technician at <a href="http://ift.tt/1C2gXfD">System Shock</a> and <a href="http://ift.tt/1TXtSrP">Thief</a> creator <a href="http://ift.tt/1Ikdyyb">Looking Glass Studios</a>.</p>
<p>You may have taken particular notice of Djawadi’s composing chops in <em>Game of Thrones</em>’ sixth-season finale, &quot;<a href="http://ift.tt/2933AaR">The Winds of Winter</a>,&quot; which began with a tense sequence in which a number of characters prepared for a trial in the city of King’s Landing. Djawadi, along with director Miguel Sapochnik and showrunners David Benioff and D.B. Weiss, <a href="http://ift.tt/293lPHP">decided to go with</a> a haunting piano-heavy backing track called &quot;<a href="https://youtu.be/BIMc2t5EbTY">Light of the Seven</a>.&quot;</p>
<p><em>Gears of War 4</em> is set for release Oct. 11 on Windows PC and Xbox One. For more on the game, check out our <a href="http://ift.tt/1Xw0LA7">extensive feature from E3</a>.</p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2bW2hYk">Polygon &#8211;  Full</a></em></div>
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