<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[PlayStation VR’s 3D audio only works with wired stereo&nbsp;headphones]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn0.vox-cdn.com/thumbor/_DUCqyxewnH4AWmGUU8sAIywFO4=/0x201:1917x1279/640x360/cdn0.vox-cdn.com/uploads/chorus_image/image/51178033/playstation-vr-russ-01_1920.0.jpg' style='max-width:600px;' /></p>
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<p>Don’t use surround sound</p>
<p>Virtual reality developers say that audio is just as important as video for VR, and PlayStation VR supports <a href="http://ift.tt/1voFtTj">3D audio</a>, a technique that delivers positional sound to help make it feel like you’re actually in a virtual space. However, the headset’s 3D audio doesn’t work with wireless headphones, Sony said today in an <a href="http://ift.tt/2dEdnXi">FAQ for PSVR</a>.</p>
<p>Positional audio simulates the behavior of sound in real life, making it seem like noises are coming from all around you — ahead, behind, left, right, and even above and below. Thus, 3D audio &quot;greatly enhances the feeling of immersion and presence in VR over traditional audio systems like 7.1 surround sound,&quot; according to Sony’s FAQ.</p>
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<p><span> <a href="http://ift.tt/1voFtTj">Binaural audio is returning from obscurity to make virtual reality more awesome</a> </span>
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<p>&quot;While purely visual VR experiences can be made, adding 3D audio greatly magnifies the impact and depth of a VR experience,&quot; said Dr. Richard Marks, senior director of research and development at Sony Interactive Entertainment America, in an interview with <a href="http://ift.tt/1zy9FMj">The Verge</a> last year.</p>
<p>The feature works with wired stereo headphones; Sony is including a pair of wired earbuds in the PSVR package. The unit features a standard 3.5 mm audio jack into which users will plug their headphones directly. PSVR’s <a href="http://ift.tt/1poxbOn">Processor Unit</a>, an external box, handles the processing of 3D audio.</p>
<p>Wired headphones are the only way to get 3D audio from PSVR — wireless headphones like Sony’s Pulse headsets (or wireless gaming headsets from companies such as Astro, Turtle Beach and SteelSeries) &quot;will not work with PS VR,&quot; according to the FAQ. That’s presumably because connections for gaming headsets generally use audio from a gaming console, not from an external source like PSVR.</p>
<p>Speaking of gaming headsets, Sony also noted that users should disable any surround sound features in headphones that they’re using with PSVR. Surround audio processing that’s performed by headphones &quot;will interfere with the 3D audio from the PS VR headset,&quot; according to the FAQ.</p>
<p><a href="http://ift.tt/2cFot86">PlayStation VR</a> launches Oct. 13 for $399. For more, check back later this week, when we’ll have a review of the headset.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2dW8ebM">Polygon &#8211;  Full</a></em></div>
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