<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Why Mafia 3&#8217;s Risky Setting Is So&nbsp;Exciting]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>From its very first trailer, I knew Mafia 3 was a game I had to keep on my radar. Not even because it’s the latest in the renowned Mafia series, though that definitely plays a role — the main reason I became enthralled with the direction of <a target="_blank" href="http://ift.tt/2dlYJnK">Hangar 13’s open-world, action-adventure</a> is its reimagined vision of 1968 New Orleans, and all the very real human elements that could accompany it.
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<p>I want more games set in real places, or at least fictionalized versions of real places. Games set in fantasy worlds aren’t inferior by any means — Dark Souls is among my favorite games — but for a medium that’s several decades old, video games often seem unusually afraid of reality.
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2cO5dp2">IGN PC Articles</a></em></p>
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