<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Watch an hour of Civilization 6&nbsp;gameplay]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/ifttt.com/images/no_image_card.png' style='max-width:600px;' /></p>
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<p>All the new systems explored and analyzed</p>
<p>Earlier this week I posted a lengthy article <a target="_blank" href="http://ift.tt/2efAqaQ">looking in detail at many of the new ideas</a> that developer Firaxis is putting into its turn-based strategy game <i><a href="http://ift.tt/28PNBYk">Sid Meier&#8217;s Civilization 6</a></i>. These include major changes to city building, diplomacy, combat, trade and terrain improvements.</p>
<p>This one-hour video is a truncated campaign in which I play as the United States of America on a Pangea map. It follows the action from ancient times to the nuclear age. <i>Civilization 6</i> will be launched on PC on Oct. 21.</p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2dX2vB3">Polygon &#8211;  Full</a></em></div>
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