<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[WRC 6 Review]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><p dir="ltr">If you’re looking for a better modern rally game than Dirt Rally, you can stop looking; it doesn’t exist, and WRC 6 hasn’t toppled Codemasters’ off-road opus. But with its robust career mode, well-designed stages, and approachable handling model WRC 6 makes a good case for itself as a credible companion game to the venerable Dirt Rally. It’s not always very pretty, and it can’t really touch its competition in terms of content, but WRC 6 is the most fun I’ve had with an officially licensed WRC game in over a decade.</p>
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<p><p dir="ltr">WRC 6’s strongest feature is its narrow and lengthy stages. The sense of velocity is also terrific because of the cramped, obstacle-lined roads; even modest speeds feel fast when hazards are whipping by in such close proximity to your car. There’s a great variety of stages as they’re spread across all 14 countries from the 2016 World Rally Championship, and there are a number of extremely technical two-car Super Special Stages amongst them (though no rallycross tracks).</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2dLad1U">IGN PC Articles</a></em></p>
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