<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Video: Learn About the Factor 5 Dungeons &amp; Dragons Game That Was Pitched For&nbsp;Wii]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img title="Video: Learn About the Factor 5 Dungeons &amp; Dragons Game That Was Pitched For Wii - Nintendo Life" src="http://ift.tt/2efGWdC"></p>
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<p>Factor 5 was a big player in the Nintendo 64 and GameCube eras, in particular, well-known for its Star Wars games. Yet after the relationship with LucasArts fell away the developer was looking for new licenses that could drive its projects.</p>
<p>Factor 5 eventually came to the idea of a Dungeons &amp; Dragons game, namely one based on the IP&#8217;s &#8216;Dragonlance&#8217; universe. As explained in <a href="https://www.youtube.com/watch?v=hWd_f-j53HI">this video</a> by Unseen64 and occasional Nintendo Life contributor Liam Robertson, the title was pitched to two interested parties &#8211; Nintendo and Sony. Two key factors got in the way of a deal to bring the project to Wii, as is detailed below.</p>
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<p>It&#8217;s interesting to think of what could have been, and it&#8217;s a pity that Factor 5 would continue to struggle to make its mark before eventually folding in 2011.</p>
<p>Would you have liked to see this project make its way to Wii?</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2e2shXT">Nintendo Life</a></em></p>
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