<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Ubisoft Introduces Big Changes for The Division&#8217;s Single&nbsp;Player]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Ubisoft has introduced a huge number of tweaks, big and small, to its third-person shooter, The Division.
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<p>Update 1.4 &#8211; detailed on the <a href="http://ift.tt/2f0NYr1">official The Division website</a> &#8211; introduces World Tiers &quot;that controls the level of enemy NPCs encountered and the quality of the loot they drop&quot;. This will help players level up without necessarily venturing into the game&#8217;s notoriously tough PvP territory, the Dark Zone, or taking on Incursions.
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<p>The new World Tiers are set at levels 30, 31, 32, or 22. Tier 1 drops gear score rewards 163, Tier 2, 182 (and also unlocks Incursions and Challenge difficulty), Tier 3 rewards 204, and the top Tier offers gear score rewards 229. Plus, there&#8217;s now a chance any NPC will drop High End and Gear Set loot, and Weekly and Daily mission drops are more likely to match your current level.
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<p><a href="http://ift.tt/2eqyRoP">Continue reading…</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2eqyRoP">IGN PC Articles</a></em></p>
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