<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Skyrim Special Edition is 1080p/30 on PS4 and Xbox One, “night and day improvement” over PS3/Xbox 360 &#8211;&nbsp;VG247]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="http://ift.tt/2eVC4en" title="Skyrim Special Edition is 1080p/30 on PS4 and Xbox One, “night and day improvement” over PS3/Xbox 360 | VG247"></p>
<div>
<section>
<p>You can’t go wrong with either the PlayStation 4 or Xbox One versions of the Skyrim remaster.</p>
<p><span id="more-606193" /></p>
<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/eGw-qkXb6OM?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
<p><a href="http://ift.tt/2dfLuiP" target="_new">Skyrim Special Edition</a> came out last week, but because Bethesda elected <a href="http://ift.tt/2esGbjV" target="_new">not to send out review copies early</a>, we’re only finding out now about the game’s technical details.</p>
<p>Thanks to recent analysis from <a href="http://ift.tt/2fsQ5TM" target="_new">Digital Foundry</a>, we now that both PS4 and Xbox One run the game at a 1080p resolution. On top of that, a temporal anti-aliasing solution is used, similar to the one found in Fallout 4.</p>
<p>Similarly, both versions offer like-for-like visuals, and as you can see above, they even stand up to the original PC version with max settings and 4xMSAA.</p>
<p>As you can see in the video below, both versions offer similar performance as well, delivering a locked 30fps. Digital Foundry believes the remaster even leaves some amount of unutilised power on PS4, but not enough to get it to 60fps.</p>
<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/lwcKvsvqGKU?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
<p>Overall, the remaster is more of an enhanced PC port for current-gen consoles than anything else, looking and running much better than the original release on PS3 and Xbox 360, but that’s about it.</p>
<p>Skyrim Special Edition is out now on PC, PS4, and Xbox One.</p>
</section></div>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2eVLHZR">xbox one &#8211; Google News</a></em></p>
]]></html><thumbnail_url><![CDATA[http://ift.tt/2eVC4en]]></thumbnail_url><thumbnail_width><![CDATA[]]></thumbnail_width><thumbnail_height><![CDATA[]]></thumbnail_height></oembed>