<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[First Trailer Released for Golf/Platformer Hybrid &#8216;Golf Zero&#8217;, Shooting for End of February&nbsp;Launch]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/img.youtube.com/vi/iqqYBi0uc1g/0.jpg' style='max-width:600px;' /></p>
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<p>For the past few weeks, we&#8217;ve been dazzled by the various animated gifs that developers Colin Lane and Brad Erkkila have been posting to Twitter for their upcoming iOS game <a href="http://ift.tt/2kLNPJT"><em>Golf Zero</em></a>. If this is the first you&#8217;re hearing of <em>Golf Zero</em>, it&#8217;s a platforming game with a golfing spin that has you running through <em>Super Meat Boy</em>-esque gauntlets of death with the ultimate goal of shooting a tiny ball into a tiny hole before you inevitably bite the big one. It looks absolutely fantastic so far, and if animated gifs just aren&#8217;t getting the job done for you, today the developers have released the first official trailer for <em>Golf Zero</em> which you can check out below.</p>
<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="560" height="343" src="https://www.youtube.com/embed/iqqYBi0uc1g?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
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<a href="https://www.youtube.com/user/toucharcade?sub_confirmation=1">Subscribe to the TouchArcade YouTube channel</a>
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<p>I&#8217;ve been incredibly excited for <em>Golf Zero</em> since my first glimpse of it, and I&#8217;m anxious to get my hands on the final product so the game&#8217;s brutal levels can kick the snot out of me. Thankfully the punishment doesn&#8217;t seem too far off as Colin Lane <a href="https://twitter.com/ColinWLane/status/826170543024046080">mentions on Twitter</a> that the team is hoping to release the game in the last week of February. </p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2kNlr6m">TouchArcade</a></em></div>
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