<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[&#8216;For Honor&#8217; Open Beta Starts Today On Xbox One, PS4 And PC &#8211;&nbsp;Forbes]]></title><type><![CDATA[link]]></type><html><![CDATA[<div>
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 <img class="size-full wp-image-26846" src="http://ift.tt/2kSBV0L" alt="image: Ubisoft" /> </p>
<p class="wp-caption-text">image: Ubisoft</p>
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<p>Time to get slashing. Ubisoft&#8217;s medieval brawler <em>For Honor</em> goes into open beta on Xbox One, PS4 and PC today, pitting knights, samurai and Vikings against each other in brutal close-quarters combat. Open beta began at 9AM EST this morning, and continues until Sunday, February 12th. <a href="http://ift.tt/2k7WrFS" target="_blank">For directions on how to load and participate, check out Ubisoft. </a>The open beta comes quickly on the heels of a recent closed beta.</p>
<p>Considering the fact that the game launches a mere two days after the open beta ends, its fair to consider this as what we would call an &#8220;advertising beta.&#8221; The game is more or less complete, and this is essentially a way to boost publicity in advance of launch: a common practice in the industry these days. Basically, it&#8217;s less a traditional beta and more a demo with the slight possibility of server stress tests and balance tweaks. So don&#8217;t expect any significant improvements between now and launch.</p>
<p><em>For Honor</em> has been an interesting title ever since it debuted at E3: it&#8217;s been called a &#8220;shooter with swords,&#8221; with elements of MOBAs and fighting games. It promises a robust system of attack, defense and weapon positioning in its combat system, going a bit beyond even what&#8217;s offered in a game like <em>Nioh</em>. I&#8217;ll be very curious to see how to make it work. Genuinely complex, semi-realistic melee combat has been a tough target in the gaming world for a very long time, and I&#8217;ve never quite encountered a title that&#8217;s been able to pull it off. If <em>For Honor</em> is the one that makes it work, I&#8217;d expect to see elements of these systems cropping up in all sorts of games with swords.</p>
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<p>We&#8217;ll have more thoughts on the game as we get playing: I&#8217;ve been spending an awful lot of time as a samurai in Nioh, so maybe its time to give Vikings a roll. Check back for more. For Honor hits retail on Valentine&#8217;s Day, February 14th.</p>
<p><em>Follow me on <a href="https://twitter.com/DaveThier">Twitter</a> and <a href="http://ift.tt/1mAlQ9l">Facebook </a></em></p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2kqKtbo">xbox one &#8211; Google News</a></em></p>
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